fix blur coordinate error

This commit is contained in:
Paddy Xu
2017-08-11 20:14:45 +03:00
parent cd9b713c41
commit 8e400e7ee5
4 changed files with 61 additions and 3 deletions

View File

@@ -0,0 +1,47 @@
// Copyright © 2017 Paddy Xu
//
// This file is part of QuickLook program.
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
using System;
using System.Globalization;
using System.Windows;
using System.Windows.Data;
namespace QuickLook.Controls.GlassLayer
{
public sealed class ElementCoordinateConverter : DependencyObject, IValueConverter
{
public object Convert(object value, Type targetType, object parameter, CultureInfo culture)
{
var glass = (GlassLayer) value;
if (glass?.BlurredElement == null)
return null;
var target = glass.BlurredElement;
var trans = glass.TransformToVisual(target);
var p = trans.Transform(new Point(0, 0));
return new Rect {X = p.X, Y = p.Y, Width = glass.ActualWidth, Height = glass.ActualHeight};
}
public object ConvertBack(object value, Type targetType, object parameter, CultureInfo culture)
{
throw new NotImplementedException();
}
}
}

View File

@@ -7,6 +7,9 @@
mc:Ignorable="d"
x:Name="glassLayer"
d:DesignHeight="300" d:DesignWidth="300">
<UserControl.Resources>
<local:ElementCoordinateConverter x:Key="ElementCoordinateConverter" />
</UserControl.Resources>
<Grid>
<Rectangle Panel.ZIndex="100" Visibility="{Binding ElementName=glassLayer, Path=NoiseVisibility}">
<Rectangle.Fill>
@@ -29,9 +32,10 @@
Shader="pack://application:,,,/QuickLook;component/Controls/GlassLayer/GaussianBlur.ps" />
</Grid.Effect>
<Grid.Background>
<VisualBrush Visual="{Binding ElementName=glassLayer, Path=BlurredElement}" AlignmentX="Left"
AlignmentY="Top"
Stretch="None" />
<VisualBrush x:Name="brush" Visual="{Binding ElementName=glassLayer, Path=BlurredElement}"
Viewbox="{Binding ElementName=glassLayer, Converter={StaticResource ElementCoordinateConverter}}"
ViewboxUnits="Absolute"
AlignmentX="Left" AlignmentY="Top" Stretch="None" />
</Grid.Background>
<StackPanel />
</Grid>

View File

@@ -17,6 +17,7 @@
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Media;
using QuickLook.Helpers;
@@ -35,6 +36,11 @@ namespace QuickLook.Controls.GlassLayer
noiseBrush.Viewport = new Rect(new Size(
noiseBrush.ImageSource.Width / scale.Horizontal,
noiseBrush.ImageSource.Height / scale.Vertical));
LayoutUpdated += (sender, e) =>
{
BindingOperations.GetBindingExpressionBase(brush, TileBrush.ViewboxProperty)?.UpdateTarget();
};
}
#region public Visual BlurredElement

View File

@@ -111,6 +111,7 @@
</Compile>
<Compile Include="Controls\BusyDecorator\ISpinable.cs" />
<Compile Include="Controls\BusyDecorator\SpinIcon.cs" />
<Compile Include="Controls\GlassLayer\ElementCoordinateConverter.cs" />
<Compile Include="Controls\GlassLayer\GaussianBlurEffect.cs" />
<Compile Include="Controls\GlassLayer\GlassLayer.xaml.cs">
<DependentUpon>GlassLayer.xaml</DependentUpon>