mirror of
https://github.com/QL-Win/QuickLook.git
synced 2025-09-03 03:06:44 +00:00
Keep svga.proto
This commit is contained in:
@@ -145,7 +145,7 @@ namespace Com.Opensource.Svga
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public const int ViewBoxWidthFieldNumber = 1;
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private float viewBoxWidth_;
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/// <summary>
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/// 画布宽
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/// Canvas width
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/// </summary>
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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public float ViewBoxWidth
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@@ -161,7 +161,7 @@ namespace Com.Opensource.Svga
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public const int ViewBoxHeightFieldNumber = 2;
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private float viewBoxHeight_;
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/// <summary>
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/// 画布高
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/// Canvas height
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/// </summary>
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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public float ViewBoxHeight
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@@ -177,7 +177,7 @@ namespace Com.Opensource.Svga
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public const int FpsFieldNumber = 3;
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private int fps_;
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/// <summary>
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/// 动画每秒播放帧数,合法值是 [1, 2, 3, 5, 6, 10, 12, 15, 20, 30, 60] 中的任意一个。
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/// Animation frames per second, valid values are any of [1, 2, 3, 5, 6, 10, 12, 15, 20, 30, 60].
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/// </summary>
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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public int Fps
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@@ -193,7 +193,7 @@ namespace Com.Opensource.Svga
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public const int FramesFieldNumber = 4;
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private int frames_;
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/// <summary>
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/// 动画总帧数
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/// Total animation frames
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/// </summary>
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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public int Frames
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@@ -414,7 +414,7 @@ namespace Com.Opensource.Svga
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public const int ImageKeyFieldNumber = 1;
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private string imageKey_ = "";
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/// <summary>
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/// 元件所对应的位图键名, 如果 imageKey 含有 .vector 后缀,该 sprite 为矢量图层。
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/// The bitmap key name corresponding to the component. If imageKey contains the .vector suffix, this sprite is a vector layer.
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/// </summary>
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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public string ImageKey
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@@ -432,7 +432,7 @@ namespace Com.Opensource.Svga
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= pb::FieldCodec.ForMessage(18, global::Com.Opensource.Svga.FrameEntity.Parser);
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private readonly pbc::RepeatedField<global::Com.Opensource.Svga.FrameEntity> frames_ = new pbc::RepeatedField<global::Com.Opensource.Svga.FrameEntity>();
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/// <summary>
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/// 帧列表
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/// Frame list
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/// </summary>
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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public pbc::RepeatedField<global::Com.Opensource.Svga.FrameEntity> Frames
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@@ -602,7 +602,7 @@ namespace Com.Opensource.Svga
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public const int AudioKeyFieldNumber = 1;
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private string audioKey_ = "";
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/// <summary>
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/// 音频文件名
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/// Audio file name
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/// </summary>
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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public string AudioKey
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@@ -618,7 +618,7 @@ namespace Com.Opensource.Svga
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public const int StartFrameFieldNumber = 2;
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private int startFrame_;
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/// <summary>
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/// 音频播放起始帧
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/// Audio playback start frame
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/// </summary>
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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public int StartFrame
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@@ -634,7 +634,7 @@ namespace Com.Opensource.Svga
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public const int EndFrameFieldNumber = 3;
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private int endFrame_;
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/// <summary>
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/// 音频播放结束帧
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/// Audio playback end frame
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/// </summary>
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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public int EndFrame
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@@ -650,7 +650,7 @@ namespace Com.Opensource.Svga
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public const int StartTimeFieldNumber = 4;
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private int startTime_;
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/// <summary>
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/// 音频播放起始时间(相对音频长度)
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/// Audio playback start time (relative to audio length)
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/// </summary>
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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public int StartTime
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@@ -666,7 +666,7 @@ namespace Com.Opensource.Svga
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public const int TotalTimeFieldNumber = 5;
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private int totalTime_;
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/// <summary>
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/// 音频总长度
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/// Total audio duration
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/// </summary>
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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public int TotalTime
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@@ -1507,7 +1507,7 @@ namespace Com.Opensource.Svga
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public const int TypeFieldNumber = 1;
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private global::Com.Opensource.Svga.ShapeEntity.Types.ShapeType type_ = 0;
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/// <summary>
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/// 矢量类型
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/// Vector type
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/// </summary>
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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public global::Com.Opensource.Svga.ShapeEntity.Types.ShapeType Type
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@@ -1562,7 +1562,7 @@ namespace Com.Opensource.Svga
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public const int StylesFieldNumber = 10;
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private global::Com.Opensource.Svga.ShapeEntity.Types.ShapeStyle styles_;
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/// <summary>
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/// 渲染参数
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/// Rendering parameters
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/// </summary>
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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public global::Com.Opensource.Svga.ShapeEntity.Types.ShapeStyle Styles
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@@ -1578,7 +1578,7 @@ namespace Com.Opensource.Svga
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public const int TransformFieldNumber = 11;
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private global::Com.Opensource.Svga.Transform transform_;
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/// <summary>
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/// 矢量图层 2D 变换矩阵
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/// Vector layer 2D transformation matrix
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/// </summary>
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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public global::Com.Opensource.Svga.Transform Transform
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@@ -1872,19 +1872,19 @@ namespace Com.Opensource.Svga
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public enum ShapeType
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{
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/// <summary>
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/// 路径
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/// Path
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/// </summary>
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[pbr::OriginalName("SHAPE")] Shape = 0,
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/// <summary>
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/// 矩形
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/// Rectangle
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/// </summary>
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[pbr::OriginalName("RECT")] Rect = 1,
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/// <summary>
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/// 圆形
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/// Ellipse
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/// </summary>
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[pbr::OriginalName("ELLIPSE")] Ellipse = 2,
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/// <summary>
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/// 与前帧一致
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/// Keep same as previous frame
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/// </summary>
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[pbr::OriginalName("KEEP")] Keep = 3,
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}
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@@ -1933,7 +1933,7 @@ namespace Com.Opensource.Svga
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public const int DFieldNumber = 1;
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private string d_ = "";
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/// <summary>
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/// SVG 路径
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/// SVG path
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/// </summary>
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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public string D
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@@ -2149,7 +2149,7 @@ namespace Com.Opensource.Svga
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public const int CornerRadiusFieldNumber = 5;
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private float cornerRadius_;
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/// <summary>
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/// 圆角半径
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/// Corner radius
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/// </summary>
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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public float CornerRadius
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@@ -2392,7 +2392,7 @@ namespace Com.Opensource.Svga
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public const int XFieldNumber = 1;
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private float x_;
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/// <summary>
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/// 圆中心点 X
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/// Circle center point X
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/// </summary>
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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public float X
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@@ -2408,7 +2408,7 @@ namespace Com.Opensource.Svga
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public const int YFieldNumber = 2;
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private float y_;
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/// <summary>
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/// 圆中心点 Y
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/// Circle center point Y
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/// </summary>
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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public float Y
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@@ -2424,7 +2424,7 @@ namespace Com.Opensource.Svga
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public const int RadiusXFieldNumber = 3;
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private float radiusX_;
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/// <summary>
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/// 横向半径
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/// Horizontal radius
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/// </summary>
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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public float RadiusX
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@@ -2440,7 +2440,7 @@ namespace Com.Opensource.Svga
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public const int RadiusYFieldNumber = 4;
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private float radiusY_;
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/// <summary>
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/// 纵向半径
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/// Vertical radius
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/// </summary>
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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public float RadiusY
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@@ -2668,7 +2668,7 @@ namespace Com.Opensource.Svga
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public const int FillFieldNumber = 1;
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private global::Com.Opensource.Svga.ShapeEntity.Types.ShapeStyle.Types.RGBAColor fill_;
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/// <summary>
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/// 填充色
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/// Fill color
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/// </summary>
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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public global::Com.Opensource.Svga.ShapeEntity.Types.ShapeStyle.Types.RGBAColor Fill
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@@ -2684,7 +2684,7 @@ namespace Com.Opensource.Svga
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public const int StrokeFieldNumber = 2;
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private global::Com.Opensource.Svga.ShapeEntity.Types.ShapeStyle.Types.RGBAColor stroke_;
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/// <summary>
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/// 描边色
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/// Stroke color
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/// </summary>
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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public global::Com.Opensource.Svga.ShapeEntity.Types.ShapeStyle.Types.RGBAColor Stroke
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@@ -2700,7 +2700,7 @@ namespace Com.Opensource.Svga
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public const int StrokeWidthFieldNumber = 3;
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private float strokeWidth_;
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/// <summary>
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/// 描边宽
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/// Stroke width
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/// </summary>
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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public float StrokeWidth
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@@ -2716,7 +2716,7 @@ namespace Com.Opensource.Svga
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public const int LineCapFieldNumber = 4;
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private global::Com.Opensource.Svga.ShapeEntity.Types.ShapeStyle.Types.LineCap lineCap_ = 0;
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/// <summary>
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/// 线段端点样式
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/// Line cap style
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/// </summary>
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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public global::Com.Opensource.Svga.ShapeEntity.Types.ShapeStyle.Types.LineCap LineCap
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@@ -2732,7 +2732,7 @@ namespace Com.Opensource.Svga
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public const int LineJoinFieldNumber = 5;
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private global::Com.Opensource.Svga.ShapeEntity.Types.ShapeStyle.Types.LineJoin lineJoin_ = 0;
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/// <summary>
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/// 线段连接样式
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/// Line join style
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/// </summary>
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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public global::Com.Opensource.Svga.ShapeEntity.Types.ShapeStyle.Types.LineJoin LineJoin
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@@ -2748,7 +2748,7 @@ namespace Com.Opensource.Svga
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public const int MiterLimitFieldNumber = 6;
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private float miterLimit_;
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/// <summary>
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/// 尖角限制
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/// Miter limit
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/// </summary>
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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public float MiterLimit
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@@ -2764,7 +2764,7 @@ namespace Com.Opensource.Svga
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public const int LineDashIFieldNumber = 7;
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private float lineDashI_;
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/// <summary>
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/// 虚线参数 Dash
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/// Dash parameter
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/// </summary>
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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public float LineDashI
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@@ -2780,7 +2780,7 @@ namespace Com.Opensource.Svga
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public const int LineDashIIFieldNumber = 8;
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private float lineDashII_;
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/// <summary>
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/// 虚线参数 Gap
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/// Gap parameter
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/// </summary>
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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public float LineDashII
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@@ -2796,7 +2796,7 @@ namespace Com.Opensource.Svga
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public const int LineDashIIIFieldNumber = 9;
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private float lineDashIII_;
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/// <summary>
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/// 虚线参数 Offset
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/// Offset parameter
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/// </summary>
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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public float LineDashIII
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@@ -3422,7 +3422,7 @@ namespace Com.Opensource.Svga
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public const int AlphaFieldNumber = 1;
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private float alpha_;
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/// <summary>
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/// 透明度
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/// Transparency
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/// </summary>
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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public float Alpha
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@@ -3438,7 +3438,7 @@ namespace Com.Opensource.Svga
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public const int LayoutFieldNumber = 2;
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private global::Com.Opensource.Svga.Layout layout_;
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/// <summary>
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/// 初始约束大小
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/// Initial constraint size
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/// </summary>
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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public global::Com.Opensource.Svga.Layout Layout
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@@ -3454,7 +3454,7 @@ namespace Com.Opensource.Svga
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public const int TransformFieldNumber = 3;
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private global::Com.Opensource.Svga.Transform transform_;
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/// <summary>
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/// 2D 变换矩阵
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/// 2D transformation matrix
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/// </summary>
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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public global::Com.Opensource.Svga.Transform Transform
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@@ -3470,7 +3470,7 @@ namespace Com.Opensource.Svga
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public const int ClipPathFieldNumber = 4;
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private string clipPath_ = "";
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/// <summary>
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/// 遮罩路径,使用 SVG 标准 Path 绘制图案进行 Mask 遮罩。
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/// Mask path, using SVG standard Path drawing patterns for mask clipping.
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/// </summary>
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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public string ClipPath
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@@ -3488,7 +3488,7 @@ namespace Com.Opensource.Svga
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= pb::FieldCodec.ForMessage(42, global::Com.Opensource.Svga.ShapeEntity.Parser);
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private readonly pbc::RepeatedField<global::Com.Opensource.Svga.ShapeEntity> shapes_ = new pbc::RepeatedField<global::Com.Opensource.Svga.ShapeEntity>();
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/// <summary>
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/// 矢量元素列表
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/// Vector element list
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/// </summary>
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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public pbc::RepeatedField<global::Com.Opensource.Svga.ShapeEntity> Shapes
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@@ -3734,7 +3734,7 @@ namespace Com.Opensource.Svga
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public const int VersionFieldNumber = 1;
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private string version_ = "";
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/// <summary>
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/// SVGA 格式版本号
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/// SVGA format version number
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/// </summary>
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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public string Version
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@@ -3750,7 +3750,7 @@ namespace Com.Opensource.Svga
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public const int ParamsFieldNumber = 2;
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private global::Com.Opensource.Svga.MovieParams params_;
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/// <summary>
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/// 动画参数
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/// Animation parameters
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/// </summary>
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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public global::Com.Opensource.Svga.MovieParams Params
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@@ -3768,7 +3768,7 @@ namespace Com.Opensource.Svga
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= new pbc::MapField<string, pb::ByteString>.Codec(pb::FieldCodec.ForString(10), pb::FieldCodec.ForBytes(18), 26);
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private readonly pbc::MapField<string, pb::ByteString> images_ = new pbc::MapField<string, pb::ByteString>();
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/// <summary>
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/// Key 是位图键名,Value 是位图文件名或二进制 PNG 数据。
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/// Key is the bitmap key name, Value is the bitmap file name or binary PNG data.
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/// </summary>
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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public pbc::MapField<string, pb::ByteString> Images
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@@ -3782,7 +3782,7 @@ namespace Com.Opensource.Svga
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= pb::FieldCodec.ForMessage(34, global::Com.Opensource.Svga.SpriteEntity.Parser);
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private readonly pbc::RepeatedField<global::Com.Opensource.Svga.SpriteEntity> sprites_ = new pbc::RepeatedField<global::Com.Opensource.Svga.SpriteEntity>();
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/// <summary>
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/// 元素列表
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/// Element list
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/// </summary>
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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public pbc::RepeatedField<global::Com.Opensource.Svga.SpriteEntity> Sprites
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@@ -3796,7 +3796,7 @@ namespace Com.Opensource.Svga
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= pb::FieldCodec.ForMessage(42, global::Com.Opensource.Svga.AudioEntity.Parser);
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private readonly pbc::RepeatedField<global::Com.Opensource.Svga.AudioEntity> audios_ = new pbc::RepeatedField<global::Com.Opensource.Svga.AudioEntity>();
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/// <summary>
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/// 音频列表
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/// Audio list
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/// </summary>
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute]
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public pbc::RepeatedField<global::Com.Opensource.Svga.AudioEntity> Audios
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|
@@ -0,0 +1,129 @@
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syntax = "proto3";
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package com.opensource.svga;
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option objc_class_prefix = "SVGAProto";
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option java_package = "com.opensource.svgaplayer.proto";
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message MovieParams {
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float viewBoxWidth = 1; // Canvas width
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float viewBoxHeight = 2; // Canvas height
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int32 fps = 3; // Animation frames per second, valid values are any of [1, 2, 3, 5, 6, 10, 12, 15, 20, 30, 60].
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int32 frames = 4; // Total number of animation frames
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}
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message SpriteEntity {
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string imageKey = 1; // Bitmap key name for the element. If imageKey has a .vector suffix, the sprite is a vector layer. If it has a .matte suffix, the sprite is a matte layer.
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||||
repeated FrameEntity frames = 2; // Frame list
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string matteKey = 3; // The matteKey of the masked layer corresponds to the imageKey of its matte layer.
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}
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||||
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message AudioEntity {
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||||
string audioKey = 1; // Audio file name
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||||
int32 startFrame = 2; // Audio playback start frame
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||||
int32 endFrame = 3; // Audio playback end frame
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||||
int32 startTime = 4; // Audio playback start time (relative to audio length)
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||||
int32 totalTime = 5; // Total audio length
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||||
}
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||||
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||||
message Layout {
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||||
float x = 1;
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||||
float y = 2;
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||||
float width = 3;
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||||
float height = 4;
|
||||
}
|
||||
|
||||
message Transform {
|
||||
float a = 1;
|
||||
float b = 2;
|
||||
float c = 3;
|
||||
float d = 4;
|
||||
float tx = 5;
|
||||
float ty = 6;
|
||||
}
|
||||
|
||||
message ShapeEntity {
|
||||
|
||||
enum ShapeType {
|
||||
SHAPE = 0; // Path
|
||||
RECT = 1; // Rectangle
|
||||
ELLIPSE = 2; // Ellipse
|
||||
KEEP = 3; // Same as previous frame
|
||||
}
|
||||
|
||||
message ShapeArgs {
|
||||
string d = 1; // SVG path
|
||||
}
|
||||
|
||||
message RectArgs {
|
||||
float x = 1;
|
||||
float y = 2;
|
||||
float width = 3;
|
||||
float height = 4;
|
||||
float cornerRadius = 5; // Corner radius
|
||||
}
|
||||
|
||||
message EllipseArgs {
|
||||
float x = 1; // Center X of ellipse
|
||||
float y = 2; // Center Y of ellipse
|
||||
float radiusX = 3; // Horizontal radius
|
||||
float radiusY = 4; // Vertical radius
|
||||
}
|
||||
|
||||
message ShapeStyle {
|
||||
|
||||
message RGBAColor {
|
||||
float r = 1;
|
||||
float g = 2;
|
||||
float b = 3;
|
||||
float a = 4;
|
||||
}
|
||||
|
||||
enum LineCap {
|
||||
LineCap_BUTT = 0;
|
||||
LineCap_ROUND = 1;
|
||||
LineCap_SQUARE = 2;
|
||||
}
|
||||
|
||||
enum LineJoin {
|
||||
LineJoin_MITER = 0;
|
||||
LineJoin_ROUND = 1;
|
||||
LineJoin_BEVEL = 2;
|
||||
}
|
||||
|
||||
RGBAColor fill = 1; // Fill color
|
||||
RGBAColor stroke = 2; // Stroke color
|
||||
float strokeWidth = 3; // Stroke width
|
||||
LineCap lineCap = 4; // Line cap style
|
||||
LineJoin lineJoin = 5; // Line join style
|
||||
float miterLimit = 6; // Miter limit
|
||||
float lineDashI = 7; // Dash parameter
|
||||
float lineDashII = 8; // Gap parameter
|
||||
float lineDashIII = 9; // Offset parameter
|
||||
|
||||
}
|
||||
|
||||
ShapeType type = 1; // Vector type
|
||||
oneof args {
|
||||
ShapeArgs shape = 2;
|
||||
RectArgs rect = 3;
|
||||
EllipseArgs ellipse = 4;
|
||||
} // Vector parameters
|
||||
ShapeStyle styles = 10; // Render parameters
|
||||
Transform transform = 11; // 2D transform matrix for vector layer
|
||||
|
||||
}
|
||||
|
||||
message FrameEntity {
|
||||
float alpha = 1; // Opacity
|
||||
Layout layout = 2; // Initial constraint size
|
||||
Transform transform = 3; // 2D transform matrix
|
||||
string clipPath = 4; // Mask path, use SVG standard Path to draw pattern for mask.
|
||||
repeated ShapeEntity shapes = 5; // Vector element list
|
||||
}
|
||||
|
||||
message MovieEntity {
|
||||
string version = 1; // SVGA format version
|
||||
MovieParams params = 2; // Animation parameters
|
||||
map<string, bytes> images = 3; // Key is bitmap key name, Value is bitmap file name or binary PNG data.
|
||||
repeated SpriteEntity sprites = 4; // Element list
|
||||
repeated AudioEntity audios = 5; // Audio list
|
||||
}
|
Reference in New Issue
Block a user