Files
QuickLook/QuickLook.Plugin/QuickLook.Plugin.ImageViewer/AnimatedImage/Providers/APngProvider.cs
ema 67b5dbf310 Add UseNativeProvider option #1726
Use following option in `QuickLook.Plugin.ImageViewer.config` to fix the issue:
```xml
<?xml version="1.0" encoding="utf-8"?>
<Settings>
  <UseColorProfile>false</UseColorProfile>
  <UseNativeProvider>false</UseNativeProvider>
</Settings>
```
2025-08-02 01:36:13 +08:00

261 lines
9.0 KiB
C#

// Copyright © 2017-2025 QL-Win Contributors
//
// This file is part of QuickLook program.
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
using LibAPNG;
using QuickLook.Common.ExtensionMethods;
using QuickLook.Common.Helpers;
using QuickLook.Common.Plugin;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Media.Imaging;
namespace QuickLook.Plugin.ImageViewer.AnimatedImage.Providers;
/// <summary>
/// This provider is only for Animated PNG.
/// The others will fall back to another provider.
/// </summary>
internal class APngProvider : AnimationProvider
{
private readonly Frame _baseFrame;
private readonly List<FrameInfo> _frames;
private readonly List<BitmapSource> _renderedFrames;
private int _lastEffectivePreviousPreviousFrameIndex;
private AnimationProvider _fallbackImageProvider;
public APngProvider(Uri path, MetaProvider meta, ContextObject contextObject) : base(path, meta, contextObject)
{
if (!IsAnimatedPng(path.LocalPath))
{
var useNativeProvider = SettingHelper.Get("UseNativeProvider", true, "QuickLook.Plugin.ImageViewer");
_fallbackImageProvider = useNativeProvider ?
new NativeProvider(path, meta, contextObject) :
new ImageMagickProvider(path, meta, contextObject);
Animator = _fallbackImageProvider.Animator;
return;
}
var decoder = new APNGBitmap(path.LocalPath);
_baseFrame = decoder.DefaultImage;
_frames = new List<FrameInfo>(decoder.Frames.Length);
_renderedFrames = new List<BitmapSource>(decoder.Frames.Length);
Enumerable.Repeat(0, decoder.Frames.Length).ForEach(_ => _renderedFrames.Add(null));
Animator = new Int32AnimationUsingKeyFrames { RepeatBehavior = RepeatBehavior.Forever };
var wallclock = TimeSpan.Zero;
for (var i = 0; i < decoder.Frames.Length; i++)
{
var frame = decoder.Frames[i];
_frames.Add(new FrameInfo(decoder.IHDRChunk, frame));
Animator.KeyFrames.Add(new DiscreteInt32KeyFrame(i, KeyTime.FromTimeSpan(wallclock)));
wallclock += _frames[i].Delay;
}
}
public override Task<BitmapSource> GetThumbnail(Size renderSize)
{
if (_fallbackImageProvider != null)
return _fallbackImageProvider.GetThumbnail(renderSize);
return new Task<BitmapSource>(() =>
{
var bs = _baseFrame.GetBitmapSource();
bs.Freeze();
return bs;
});
}
public override Task<BitmapSource> GetRenderedFrame(int index)
{
if (_fallbackImageProvider != null)
return _fallbackImageProvider.GetRenderedFrame(index);
if (_renderedFrames[index] != null)
return new Task<BitmapSource>(() => _renderedFrames[index]);
return new Task<BitmapSource>(() =>
{
var rendered = Render(index);
_renderedFrames[index] = rendered;
return rendered;
});
}
public override void Dispose()
{
if (_fallbackImageProvider != null)
{
_fallbackImageProvider.Dispose();
_fallbackImageProvider = null;
return;
}
_frames.Clear();
_renderedFrames.Clear();
}
private BitmapSource Render(int index)
{
var currentFrame = _frames[index];
FrameInfo previousFrame = null;
BitmapSource previousRendered = null;
BitmapSource previousPreviousRendered = null;
if (index > 0)
{
if (_renderedFrames[index - 1] == null)
_renderedFrames[index - 1] = Render(index - 1);
previousFrame = _frames[index - 1];
previousRendered = _renderedFrames[index - 1];
}
// when saying APNGDisposeOpPrevious, we need to find the last frame not having APNGDisposeOpPrevious.
// Only [index-2] is not correct here since that frame may also have APNGDisposeOpPrevious.
if (index > 1)
previousPreviousRendered = _renderedFrames[_lastEffectivePreviousPreviousFrameIndex];
if (_frames[index].DisposeOp != DisposeOps.APNGDisposeOpPrevious)
_lastEffectivePreviousPreviousFrameIndex = Math.Max(_lastEffectivePreviousPreviousFrameIndex, index);
var visual = new DrawingVisual();
using (var context = visual.RenderOpen())
{
// protect region
if (currentFrame.BlendOp == BlendOps.APNGBlendOpSource)
{
var freeRegion = new CombinedGeometry(GeometryCombineMode.Xor,
new RectangleGeometry(currentFrame.FrameRect),
new RectangleGeometry(currentFrame.FrameRect));
context.PushOpacityMask(
new DrawingBrush(new GeometryDrawing(Brushes.Transparent, null, freeRegion)));
}
if (previousFrame != null)
switch (previousFrame.DisposeOp)
{
case DisposeOps.APNGDisposeOpNone:
if (previousRendered != null)
context.DrawImage(previousRendered, currentFrame.FullRect);
break;
case DisposeOps.APNGDisposeOpPrevious:
if (previousPreviousRendered != null)
context.DrawImage(previousPreviousRendered, currentFrame.FullRect);
break;
case DisposeOps.APNGDisposeOpBackground:
// do nothing
break;
}
// unprotect region and draw current frame
if (currentFrame.BlendOp == BlendOps.APNGBlendOpSource)
context.Pop();
context.DrawImage(currentFrame.Pixels, currentFrame.FrameRect);
}
var bitmap = new RenderTargetBitmap(
(int)currentFrame.FullRect.Width, (int)currentFrame.FullRect.Height,
Math.Floor(currentFrame.Pixels.DpiX), Math.Floor(currentFrame.Pixels.DpiY),
PixelFormats.Pbgra32);
bitmap.Render(visual);
bitmap.Freeze();
return bitmap;
}
private static bool IsAnimatedPng(string path)
{
using (var br = new BinaryReader(new FileStream(path, FileMode.Open, FileAccess.Read, FileShare.ReadWrite)))
{
if (br.BaseStream.Length < 8 + 4)
return false;
uint nextChunk = 8; // skip header
while (nextChunk > 0 && nextChunk < br.BaseStream.Length)
{
br.BaseStream.Position = nextChunk;
var data_size = ToUInt32BE(br.ReadBytes(4)); // data size in BE
var window = br.ReadBytes(4); // label
if (window[0] == 'I' && window[1] == 'D' && window[2] == 'A' && window[3] == 'T')
return false;
if (window[0] == 'a' && window[1] == 'c' && window[2] == 'T' && window[3] == 'L')
return true;
// *[Data Size] + Data Size + Label + CRC
nextChunk += data_size + 4 + 4 + 4;
}
return false;
}
static uint ToUInt32BE(byte[] data)
{
Array.Reverse(data);
return BitConverter.ToUInt32(data, 0);
}
}
private class FrameInfo
{
public readonly BlendOps BlendOp;
public readonly TimeSpan Delay;
public readonly DisposeOps DisposeOp;
public readonly Rect FrameRect;
public readonly Rect FullRect;
public readonly BitmapSource Pixels;
public FrameInfo(IHDRChunk header, Frame frame)
{
FullRect = new Rect(0, 0, header.Width, header.Height);
FrameRect = new Rect(frame.fcTLChunk.XOffset, frame.fcTLChunk.YOffset,
frame.fcTLChunk.Width, frame.fcTLChunk.Height);
BlendOp = frame.fcTLChunk.BlendOp;
DisposeOp = frame.fcTLChunk.DisposeOp;
Pixels = frame.GetBitmapSource();
Pixels.Freeze();
Delay = TimeSpan.FromSeconds((double)frame.fcTLChunk.DelayNum /
(frame.fcTLChunk.DelayDen == 0
? 100
: frame.fcTLChunk.DelayDen));
}
}
}