// Copyright © 2018 Paddy Xu // // This file is part of QuickLook program. // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . using System; using System.Drawing; using System.Threading.Tasks; using System.Windows.Media.Animation; using System.Windows.Media.Imaging; using System.Windows.Threading; using QuickLook.Common.ExtensionMethods; namespace QuickLook.Plugin.ImageViewer.AnimatedImage { internal class GifAnimationProvider : AnimationProvider { private Bitmap _frame; private BitmapSource _frameSource; private bool _isPlaying; public GifAnimationProvider(string path, Dispatcher uiDispatcher) : base(path, uiDispatcher) { _frame = (Bitmap) Image.FromFile(path); _frameSource = _frame.ToBitmapSource(); Animator = new Int32AnimationUsingKeyFrames {RepeatBehavior = RepeatBehavior.Forever}; Animator.KeyFrames.Add(new DiscreteInt32KeyFrame(0, KeyTime.FromTimeSpan(TimeSpan.FromMilliseconds(0)))); Animator.KeyFrames.Add(new DiscreteInt32KeyFrame(1, KeyTime.FromTimeSpan(TimeSpan.FromMilliseconds(50)))); Animator.KeyFrames.Add(new DiscreteInt32KeyFrame(2, KeyTime.FromTimeSpan(TimeSpan.FromMilliseconds(100)))); } public override void Dispose() { if (_frame == null) return; ImageAnimator.StopAnimate(_frame, OnFrameChanged); _frame.Dispose(); _frame = null; _frameSource = null; } public override Task GetRenderedFrame(int index) { if (!_isPlaying) { _isPlaying = true; ImageAnimator.Animate(_frame, OnFrameChanged); } return new Task(() => _frameSource); } private void OnFrameChanged(object sender, EventArgs e) { ImageAnimator.UpdateFrames(); _frameSource = _frame.ToBitmapSource(); } } }