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Fix #154: Switch to Pdfium; better PDF async loading
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// Copyright © 2017 Paddy Xu
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//
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// This file is part of QuickLook program.
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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using System;
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using System.Windows.Media;
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using System.Windows.Media.Imaging;
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using PDFiumSharp;
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using QuickLook.Helpers;
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namespace QuickLook.Plugin.PDFViewer
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{
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internal static class PdfPageExtension
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{
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public static BitmapSource RenderThumbnail(this PdfPage page)
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{
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var factorX = 130d / page.Width;
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var factorY = 210d / page.Height;
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return page.Render(Math.Min(factorX, factorY), false);
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}
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public static BitmapSource Render(this PdfPage page, double factor, bool fixDpi = true)
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{
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var scale = DpiHelper.GetCurrentScaleFactor();
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var dpiX = fixDpi ? scale.Horizontal * DpiHelper.DefaultDpi : 96;
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var dpiY = fixDpi ? scale.Vertical * DpiHelper.DefaultDpi : 96;
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var realWidth = (int) Math.Ceiling(page.Width * (dpiX / 72) * factor);
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var realHeight = (int) Math.Ceiling(page.Height * (dpiY / 72) * factor);
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var bitmap = new WriteableBitmap(realWidth, realHeight, dpiX, dpiY, PixelFormats.Bgr24, null);
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page.Render(bitmap,
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flags: RenderingFlags.LimitImageCache | RenderingFlags.Annotations | RenderingFlags.DontCatch |
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RenderingFlags.LcdText);
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bitmap.Freeze();
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return bitmap;
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}
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}
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}
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