mirror of
https://github.com/QL-Win/QuickLook.git
synced 2025-09-10 17:29:08 +00:00
done new image viewer. RAW problem remaining.
This commit is contained in:
@@ -1,4 +1,4 @@
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// Copyright © 2017 Paddy Xu
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// Copyright © 2018 Paddy Xu
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//
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// This file is part of QuickLook program.
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//
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@@ -16,105 +16,180 @@
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Threading.Tasks;
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using System.Windows;
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using System.Windows.Media;
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using System.Windows.Media.Animation;
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using System.Windows.Media.Imaging;
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using System.Windows.Threading;
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using LibAPNG;
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using QuickLook.Common.ExtensionMethods;
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namespace QuickLook.Plugin.ImageViewer.AnimatedImage
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{
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internal class APNGAnimationProvider : IAnimationProvider
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internal class APNGAnimationProvider : AnimationProvider
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{
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public void GetAnimator(ObjectAnimationUsingKeyFrames animator, string path)
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private readonly List<FrameInfo> _frames;
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private readonly List<BitmapSource> _renderedFrames;
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private ImageMagickProvider _imageMagickProvider;
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private int _lastEffecitvePreviousPreviousFrameIndex;
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public APNGAnimationProvider(string path, Dispatcher uiDispatcher) : base(path, uiDispatcher)
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{
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var decoder = new APNGBitmap(path);
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if (decoder.IsSimplePNG)
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{
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new ImageMagickProvider().GetAnimator(animator, path);
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_imageMagickProvider = new ImageMagickProvider(path, uiDispatcher);
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return;
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}
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var clock = TimeSpan.Zero;
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var header = decoder.IHDRChunk;
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Frame currentFrame = null;
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BitmapSource currentRenderedFrame = null;
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BitmapSource previousStateRenderedFrame = null;
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foreach (var nextFrame in decoder.Frames)
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_frames = new List<FrameInfo>(decoder.Frames.Length);
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_renderedFrames = new List<BitmapSource>(decoder.Frames.Length);
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Enumerable.Repeat(0, decoder.Frames.Length).ForEach(_ => _renderedFrames.Add(null));
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Animator = new Int32AnimationUsingKeyFrames {RepeatBehavior = RepeatBehavior.Forever};
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var wallclock = TimeSpan.Zero;
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for (var i = 0; i < decoder.Frames.Length; i++)
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{
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var nextRenderedFrame = MakeNextFrame(header, nextFrame, currentFrame, currentRenderedFrame,
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previousStateRenderedFrame);
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var frame = decoder.Frames[i];
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var delay = TimeSpan.FromSeconds(
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(double) nextFrame.fcTLChunk.DelayNum /
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(nextFrame.fcTLChunk.DelayDen == 0 ? 100 : nextFrame.fcTLChunk.DelayDen));
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_frames.Add(new FrameInfo(decoder.IHDRChunk, frame));
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animator.KeyFrames.Add(new DiscreteObjectKeyFrame(nextRenderedFrame, clock));
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clock += delay;
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// the "previous state" of a "DisposeOpPrevious" frame is its previous frame, so we do not record it
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if (currentFrame != null && currentFrame.fcTLChunk.DisposeOp != DisposeOps.APNGDisposeOpPrevious)
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previousStateRenderedFrame = currentRenderedFrame;
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currentRenderedFrame = nextRenderedFrame;
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currentFrame = nextFrame;
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Animator.KeyFrames.Add(new DiscreteInt32KeyFrame(i, KeyTime.FromTimeSpan(wallclock)));
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wallclock += _frames[i].Delay;
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}
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animator.Duration = clock;
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animator.RepeatBehavior = RepeatBehavior.Forever;
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}
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private static BitmapSource MakeNextFrame(IHDRChunk header, Frame nextFrame, Frame currentFrame,
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BitmapSource currentRenderedFrame, BitmapSource previousStateRenderedFrame)
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public override Task<BitmapSource> GetRenderedFrame(int index)
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{
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var fullRect = new Rect(0, 0, header.Width, header.Height);
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var frameRect = new Rect(nextFrame.fcTLChunk.XOffset, nextFrame.fcTLChunk.YOffset,
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nextFrame.fcTLChunk.Width, nextFrame.fcTLChunk.Height);
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if (_imageMagickProvider != null)
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return _imageMagickProvider.GetRenderedFrame(index);
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if (_renderedFrames[index] != null)
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return new Task<BitmapSource>(() => _renderedFrames[index]);
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return new Task<BitmapSource>(() =>
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{
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var rendered = Render(index);
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_renderedFrames[index] = rendered;
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return rendered;
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});
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}
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public override void Dispose()
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{
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if (_imageMagickProvider != null)
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{
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_imageMagickProvider.Dispose();
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_imageMagickProvider = null;
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return;
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}
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_frames.Clear();
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_renderedFrames.Clear();
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}
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private BitmapSource Render(int index)
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{
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var currentFrame = _frames[index];
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FrameInfo previousFrame = null;
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BitmapSource previousRendered = null;
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BitmapSource previousPreviousRendered = null;
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if (index > 0)
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{
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if (_renderedFrames[index - 1] == null)
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_renderedFrames[index - 1] = Render(index - 1);
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previousFrame = _frames[index - 1];
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previousRendered = _renderedFrames[index - 1];
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}
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// when saying APNGDisposeOpPrevious, we need to find the last frame not having APNGDisposeOpPrevious.
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// Only [index-2] is not correct here since that frame may also have APNGDisposeOpPrevious.
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if (index > 1)
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previousPreviousRendered = _renderedFrames[_lastEffecitvePreviousPreviousFrameIndex];
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if (_frames[index].DisposeOp != DisposeOps.APNGDisposeOpPrevious)
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_lastEffecitvePreviousPreviousFrameIndex = Math.Max(_lastEffecitvePreviousPreviousFrameIndex, index);
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var fs = nextFrame.GetBitmapSource();
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var visual = new DrawingVisual();
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using (var context = visual.RenderOpen())
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{
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// protect region
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if (nextFrame.fcTLChunk.BlendOp == BlendOps.APNGBlendOpSource)
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if (currentFrame.BlendOp == BlendOps.APNGBlendOpSource)
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{
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var freeRegion = new CombinedGeometry(GeometryCombineMode.Xor,
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new RectangleGeometry(fullRect),
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new RectangleGeometry(frameRect));
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new RectangleGeometry(currentFrame.FrameRect),
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new RectangleGeometry(currentFrame.FrameRect));
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context.PushOpacityMask(
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new DrawingBrush(new GeometryDrawing(Brushes.Transparent, null, freeRegion)));
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}
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if (currentFrame != null && currentRenderedFrame != null)
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switch (currentFrame.fcTLChunk.DisposeOp)
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if (previousFrame != null)
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switch (previousFrame.DisposeOp)
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{
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case DisposeOps.APNGDisposeOpNone:
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// restore currentRenderedFrame
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if (currentRenderedFrame != null) context.DrawImage(currentRenderedFrame, fullRect);
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if (previousRendered != null)
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context.DrawImage(previousRendered, currentFrame.FullRect);
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break;
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case DisposeOps.APNGDisposeOpPrevious:
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// restore previousStateRenderedFrame
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if (previousStateRenderedFrame != null)
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context.DrawImage(previousStateRenderedFrame, fullRect);
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if (previousPreviousRendered != null)
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context.DrawImage(previousPreviousRendered, currentFrame.FullRect);
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break;
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case DisposeOps.APNGDisposeOpBackground:
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// do nothing
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break;
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}
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// unprotect region and draw the next frame
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if (nextFrame.fcTLChunk.BlendOp == BlendOps.APNGBlendOpSource)
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// unprotect region and draw current frame
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if (currentFrame.BlendOp == BlendOps.APNGBlendOpSource)
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context.Pop();
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context.DrawImage(fs, frameRect);
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context.DrawImage(currentFrame.Pixels, currentFrame.FrameRect);
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}
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var bitmap = new RenderTargetBitmap(
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header.Width, header.Height,
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Math.Floor(fs.DpiX), Math.Floor(fs.DpiY),
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(int) currentFrame.FullRect.Width, (int) currentFrame.FullRect.Height,
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Math.Floor(currentFrame.Pixels.DpiX), Math.Floor(currentFrame.Pixels.DpiY),
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PixelFormats.Pbgra32);
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bitmap.Render(visual);
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bitmap.Freeze();
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return bitmap;
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}
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private class FrameInfo
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{
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public readonly BlendOps BlendOp;
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public readonly TimeSpan Delay;
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public readonly DisposeOps DisposeOp;
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public readonly Rect FrameRect;
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public readonly Rect FullRect;
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public readonly BitmapSource Pixels;
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public FrameInfo(IHDRChunk header, Frame frame)
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{
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FullRect = new Rect(0, 0, header.Width, header.Height);
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FrameRect = new Rect(frame.fcTLChunk.XOffset, frame.fcTLChunk.YOffset,
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frame.fcTLChunk.Width, frame.fcTLChunk.Height);
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BlendOp = frame.fcTLChunk.BlendOp;
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DisposeOp = frame.fcTLChunk.DisposeOp;
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Pixels = frame.GetBitmapSource();
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Pixels.Freeze();
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Delay = TimeSpan.FromSeconds((double) frame.fcTLChunk.DelayNum /
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(frame.fcTLChunk.DelayDen == 0
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? 100
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: frame.fcTLChunk.DelayDen));
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}
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}
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}
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}
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@@ -27,9 +27,12 @@ namespace QuickLook.Plugin.ImageViewer.AnimatedImage
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public class AnimatedImage : Image, IDisposable
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{
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private AnimationProvider _animation;
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private bool _disposing;
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public void Dispose()
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{
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_disposing = true;
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BeginAnimation(AnimationFrameIndexProperty, null);
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Source = null;
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@@ -37,15 +40,6 @@ namespace QuickLook.Plugin.ImageViewer.AnimatedImage
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_animation = null;
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}
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private static void LoadFullImage(DependencyObject obj, DependencyPropertyChangedEventArgs ev)
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{
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if (!(obj is AnimatedImage instance))
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return;
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instance._animation = LoadFullImageCore((Uri) ev.NewValue, instance.Dispatcher);
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instance.BeginAnimation(AnimationFrameIndexProperty, instance._animation.Animator);
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}
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private static AnimationProvider LoadFullImageCore(Uri path, Dispatcher uiDispatcher)
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{
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byte[] sign;
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@@ -55,14 +49,14 @@ namespace QuickLook.Plugin.ImageViewer.AnimatedImage
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sign = reader.BaseStream.Length < 4 ? new byte[] {0, 0, 0, 0} : reader.ReadBytes(4);
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}
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AnimationProvider provider = null;
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AnimationProvider provider;
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if (sign[0] == 'G' && sign[1] == 'I' && sign[2] == 'F' && sign[3] == '8')
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provider = new GifAnimationProvider(path.LocalPath, uiDispatcher);
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//else if (sign[0] == 0x89 && sign[1] == 'P' && sign[2] == 'N' && sign[3] == 'G')
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// provider = new APNGAnimationProvider();
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//else
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// provider = new ImageMagickProvider();
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else if (sign[0] == 0x89 && sign[1] == 'P' && sign[2] == 'N' && sign[3] == 'G')
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provider = new APNGAnimationProvider(path.LocalPath, uiDispatcher);
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else
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provider = new ImageMagickProvider(path.LocalPath, uiDispatcher);
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return provider;
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}
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@@ -106,8 +100,9 @@ namespace QuickLook.Plugin.ImageViewer.AnimatedImage
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//var thumbnail = instance.Meta?.GetThumbnail(true);
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//instance.Source = thumbnail;
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LoadFullImage(obj, ev);
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instance._animation = LoadFullImageCore((Uri) ev.NewValue, instance.Dispatcher);
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instance.BeginAnimation(AnimationFrameIndexProperty, instance._animation.Animator);
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instance.AnimationFrameIndex = 0;
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}
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@@ -116,9 +111,25 @@ namespace QuickLook.Plugin.ImageViewer.AnimatedImage
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if (!(obj is AnimatedImage instance))
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return;
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var image = instance._animation.GetRenderedFrame((int) ev.NewValue);
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//if (!ReferenceEquals(instance.Source, image))
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instance.Source = image;
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if (instance._disposing)
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return;
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var task = instance._animation.GetRenderedFrame((int) ev.NewValue);
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if (instance.Source == null && (int) ev.NewValue == 0) // this is the first image. Run it synchronously.
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{
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task.Start();
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task.Wait(5000);
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}
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if (task.IsCompleted)
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{
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instance.Source = task.Result;
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return;
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}
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task.ContinueWith(t => { instance.Dispatcher.Invoke(() => instance.Source = t.Result); });
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task.Start();
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}
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#endregion DependencyProperty
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@@ -16,8 +16,9 @@
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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using System;
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using System.Windows.Media;
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using System.Threading.Tasks;
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using System.Windows.Media.Animation;
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using System.Windows.Media.Imaging;
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using System.Windows.Threading;
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namespace QuickLook.Plugin.ImageViewer.AnimatedImage
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@@ -34,10 +35,10 @@ namespace QuickLook.Plugin.ImageViewer.AnimatedImage
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public string Path { get; }
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public Int32Animation Animator { get; protected set; }
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public Int32AnimationUsingKeyFrames Animator { get; protected set; }
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public abstract void Dispose();
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public abstract ImageSource GetRenderedFrame(int index);
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public abstract Task<BitmapSource> GetRenderedFrame(int index);
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}
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}
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@@ -17,8 +17,7 @@
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using System;
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using System.Drawing;
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using System.Windows;
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using System.Windows.Media;
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using System.Threading.Tasks;
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using System.Windows.Media.Animation;
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using System.Windows.Media.Imaging;
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using System.Windows.Threading;
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@@ -37,10 +36,11 @@ namespace QuickLook.Plugin.ImageViewer.AnimatedImage
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_frame = (Bitmap) Image.FromFile(path);
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_frameSource = _frame.ToBitmapSource();
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Animator = new Int32Animation(0, 1, new Duration(TimeSpan.FromMilliseconds(50)))
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{
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RepeatBehavior = RepeatBehavior.Forever
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};
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Animator = new Int32AnimationUsingKeyFrames {RepeatBehavior = RepeatBehavior.Forever};
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Animator.KeyFrames.Add(new DiscreteInt32KeyFrame(0, KeyTime.FromTimeSpan(TimeSpan.FromMilliseconds(0))));
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Animator.KeyFrames.Add(new DiscreteInt32KeyFrame(1, KeyTime.FromTimeSpan(TimeSpan.FromMilliseconds(10))));
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Animator.KeyFrames.Add(new DiscreteInt32KeyFrame(2, KeyTime.FromTimeSpan(TimeSpan.FromMilliseconds(20))));
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}
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public override void Dispose()
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@@ -55,7 +55,7 @@ namespace QuickLook.Plugin.ImageViewer.AnimatedImage
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_frameSource = null;
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}
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public override ImageSource GetRenderedFrame(int index)
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public override Task<BitmapSource> GetRenderedFrame(int index)
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{
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if (!_isPlaying)
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{
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@@ -63,7 +63,7 @@ namespace QuickLook.Plugin.ImageViewer.AnimatedImage
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ImageAnimator.Animate(_frame, OnFrameChanged);
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}
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return _frameSource;
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return new Task<BitmapSource>(() => _frameSource);
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}
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private void OnFrameChanged(object sender, EventArgs e)
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@@ -72,4 +72,4 @@ namespace QuickLook.Plugin.ImageViewer.AnimatedImage
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_frameSource = _frame.ToBitmapSource();
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}
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}
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}
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}
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@@ -1,4 +1,4 @@
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// Copyright © 2017 Paddy Xu
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// Copyright © 2018 Paddy Xu
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//
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||||
// This file is part of QuickLook program.
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//
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@@ -16,25 +16,56 @@
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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||||
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using System;
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using System.Windows;
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using System.Threading.Tasks;
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using System.Windows.Media.Animation;
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using System.Windows.Media.Imaging;
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using System.Windows.Threading;
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using ImageMagick;
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using QuickLook.Plugin.ImageViewer.Exiv2;
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namespace QuickLook.Plugin.ImageViewer.AnimatedImage
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{
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internal class ImageMagickProvider : IAnimationProvider
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internal class ImageMagickProvider : AnimationProvider
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{
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public void GetAnimator(ObjectAnimationUsingKeyFrames animator, string path)
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{
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using (var image = new MagickImage(path))
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{
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image.AddProfile(ColorProfile.SRGB);
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image.Density = new Density(Math.Floor(image.Density.X), Math.Floor(image.Density.Y));
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image.AutoOrient();
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private readonly string _path;
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private readonly BitmapSource _thumbnail;
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animator.KeyFrames.Add(new DiscreteObjectKeyFrame(image.ToBitmapSource(), TimeSpan.Zero));
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animator.Duration = Duration.Forever;
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}
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public ImageMagickProvider(string path, Dispatcher uiDispatcher) : base(path, uiDispatcher)
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{
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_path = path;
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_thumbnail = new Meta(path).GetThumbnail(true);
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Animator = new Int32AnimationUsingKeyFrames();
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Animator.KeyFrames.Add(new DiscreteInt32KeyFrame(0,
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KeyTime.FromTimeSpan(TimeSpan.Zero))); // thumbnail/full image
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if (_thumbnail != null)
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Animator.KeyFrames.Add(new DiscreteInt32KeyFrame(1,
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KeyTime.FromTimeSpan(TimeSpan.FromSeconds(0.20)))); // full image
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}
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public override Task<BitmapSource> GetRenderedFrame(int index)
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{
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// the first image is always returns synchronously.
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if (index == 0 && _thumbnail != null) return new Task<BitmapSource>(() => _thumbnail);
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return new Task<BitmapSource>(() =>
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{
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using (var image = new MagickImage(_path))
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{
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image.AddProfile(ColorProfile.SRGB);
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image.Density = new Density(Math.Floor(image.Density.X), Math.Floor(image.Density.Y));
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image.AutoOrient();
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var bs = image.ToBitmapSource();
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bs.Freeze();
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return bs;
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}
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});
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||||
}
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public override void Dispose()
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{
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}
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||||
}
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||||
}
|
Reference in New Issue
Block a user