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https://github.com/QL-Win/QuickLook.git
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Revert target frameworks to net462
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//------------------------------------------------------------------------------
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// <auto-generated>
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// Este código fue generado por una herramienta.
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// Versión de runtime:4.0.30319.42000
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//
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// Los cambios en este archivo podrían causar un comportamiento incorrecto y se perderán si
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// se vuelve a generar el código.
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// </auto-generated>
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//------------------------------------------------------------------------------
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namespace QuickLook.Plugin.VideoViewer.Properties {
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using System;
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/// <summary>
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/// Clase de recurso fuertemente tipado, para buscar cadenas traducidas, etc.
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/// </summary>
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// StronglyTypedResourceBuilder generó automáticamente esta clase
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// a través de una herramienta como ResGen o Visual Studio.
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// Para agregar o quitar un miembro, edite el archivo .ResX y, a continuación, vuelva a ejecutar ResGen
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// con la opción /str o recompile su proyecto de VS.
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
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internal class Resources {
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private static global::System.Resources.ResourceManager resourceMan;
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private static global::System.Globalization.CultureInfo resourceCulture;
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[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
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internal Resources() {
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}
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/// <summary>
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/// Devuelve la instancia de ResourceManager almacenada en caché utilizada por esta clase.
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static global::System.Resources.ResourceManager ResourceManager {
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get {
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if (object.ReferenceEquals(resourceMan, null)) {
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global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("QuickLook.Plugin.VideoViewer.Properties.Resources", typeof(Resources).Assembly);
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resourceMan = temp;
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}
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return resourceMan;
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}
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}
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/// <summary>
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/// Reemplaza la propiedad CurrentUICulture del subproceso actual para todas las
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/// búsquedas de recursos mediante esta clase de recurso fuertemente tipado.
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static global::System.Globalization.CultureInfo Culture {
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get {
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return resourceCulture;
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}
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set {
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resourceCulture = value;
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}
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}
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}
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}
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@@ -1,101 +0,0 @@
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<?xml version="1.0" encoding="utf-8"?>
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<root>
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<!--
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Microsoft ResX Schema
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Version 1.3
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The primary goals of this format is to allow a simple XML format
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that is mostly human readable. The generation and parsing of the
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various data types are done through the TypeConverter classes
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associated with the data types.
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Example:
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... ado.net/XML headers & schema ...
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<resheader name="resmimetype">text/microsoft-resx</resheader>
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<resheader name="version">1.3</resheader>
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<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
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<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
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<data name="Name1">this is my long string</data>
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<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
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<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
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[base64 mime encoded serialized .NET Framework object]
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</data>
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<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
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[base64 mime encoded string representing a byte array form of the .NET Framework object]
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</data>
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There are any number of "resheader" rows that contain simple
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name/value pairs.
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Each data row contains a name, and value. The row also contains a
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type or mimetype. Type corresponds to a .NET class that support
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text/value conversion through the TypeConverter architecture.
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Classes that don't support this are serialized and stored with the
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mimetype set.
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The mimetype is used for serialized objects, and tells the
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ResXResourceReader how to depersist the object. This is currently not
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extensible. For a given mimetype the value must be set accordingly:
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|
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Note - application/x-microsoft.net.object.binary.base64 is the format
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that the ResXResourceWriter will generate, however the reader can
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read any of the formats listed below.
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mimetype: application/x-microsoft.net.object.binary.base64
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value : The object must be serialized with
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: System.Serialization.Formatters.Binary.BinaryFormatter
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.soap.base64
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.bytearray.base64
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value : The object must be serialized into a byte array
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: using a System.ComponentModel.TypeConverter
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: and then encoded with base64 encoding.
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-->
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<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
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<xsd:element name="root" msdata:IsDataSet="true">
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<xsd:complexType>
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<xsd:choice maxOccurs="unbounded">
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<xsd:element name="data">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
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<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
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</xsd:sequence>
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<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
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<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
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<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="resheader">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
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</xsd:sequence>
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<xsd:attribute name="name" type="xsd:string" use="required" />
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</xsd:complexType>
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</xsd:element>
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</xsd:choice>
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</xsd:complexType>
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</xsd:element>
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</xsd:schema>
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<resheader name="resmimetype">
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<value>text/microsoft-resx</value>
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</resheader>
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<resheader name="version">
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<value>1.3</value>
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</resheader>
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<resheader name="reader">
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<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.3500.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</resheader>
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<resheader name="writer">
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<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.3500.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</resheader>
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</root>
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-26
@@ -1,26 +0,0 @@
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//------------------------------------------------------------------------------
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||||
// <auto-generated>
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||||
// Este código fue generado por una herramienta.
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||||
// Versión de runtime:4.0.30319.42000
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||||
//
|
||||
// Los cambios en este archivo podrían causar un comportamiento incorrecto y se perderán si
|
||||
// se vuelve a generar el código.
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||||
// </auto-generated>
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||||
//------------------------------------------------------------------------------
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namespace QuickLook.Plugin.VideoViewer.Properties {
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[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "17.14.0.0")]
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internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase {
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private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
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public static Settings Default {
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get {
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return defaultInstance;
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}
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}
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}
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}
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@@ -1,6 +0,0 @@
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<?xml version='1.0' encoding='utf-8'?>
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<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)">
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<Profiles>
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<Profile Name="(Default)" />
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</Profiles>
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</SettingsFile>
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@@ -1,7 +1,7 @@
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<Project Sdk="Microsoft.NET.Sdk.WindowsDesktop">
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<PropertyGroup>
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<OutputType>Library</OutputType>
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<TargetFramework>net481</TargetFramework>
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<TargetFramework>net462</TargetFramework>
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<RootNamespace>QuickLook.Plugin.VideoViewer</RootNamespace>
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<AssemblyName>QuickLook.Plugin.VideoViewer</AssemblyName>
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<FileAlignment>512</FileAlignment>
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@@ -15,8 +15,8 @@
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<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
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<ProjectGuid>{1B746D92-49A5-4A37-9D75-DCC490393290}</ProjectGuid>
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<ProjectTypeGuids>{60dc8134-eba5-43b8-bcc9-bb4bc16c2548};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
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<Platforms>AnyCPU;ARM64</Platforms>
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<PlatformTarget>ARM64</PlatformTarget>
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<PlatformTarget>AnyCPU</PlatformTarget>
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<Platforms>AnyCPU;x64;ARM64</Platforms>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
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@@ -12,10 +12,10 @@
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<UserControl.Resources>
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<ResourceDictionary>
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<BooleanToVisibilityConverter x:Key="BooleanToVisibilityConverter" />
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<local:TimeTickToShortStringConverter x:Key="TimeTickToShortStringConverter" />
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<local:TimeToShortStringConverter x:Key="TimeToShortStringConverter" />
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<local:TimeToLongConverter x:Key="TimeToLongConverter" />
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<local:VolumeToIconConverter x:Key="VolumeToIconConverter" />
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<local:TimeTickToShortStringConverter x:Key="TimeTickToShortStringConverter" />
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<local:TimeToShortStringConverter x:Key="TimeToShortStringConverter" />
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<local:TimeToLongConverter x:Key="TimeToLongConverter" />
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<local:VolumeToIconConverter x:Key="VolumeToIconConverter" />
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<local:CoverArtConverter x:Key="CoverArtConverter" />
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<ResourceDictionary.MergedDictionaries>
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<ResourceDictionary Source="Styles.xaml" />
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@@ -207,7 +207,7 @@
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</Button.Style>
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</Button>
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<Button x:Name="buttonTime"
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Visibility="Hidden"
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Visibility="Hidden"
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Width="NaN"
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MinWidth="37"
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DockPanel.Dock="Right"
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@@ -233,7 +233,7 @@
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</TextBlock>
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</Button>
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<Button x:Name="buttonTimeWPF"
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Visibility="Hidden"
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Visibility="Hidden"
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Width="NaN"
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MinWidth="37"
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DockPanel.Dock="Right"
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@@ -241,7 +241,7 @@
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Tag="Time"
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ToolTip="Time Elapsed/Remaining">
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<TextBlock VerticalAlignment="Center"
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x:Name="textProgress"
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x:Name="textProgress"
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FontFamily="{Binding ElementName=viewerPanel, Path=FontFamily}"
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FontSize="11"
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Foreground="{DynamicResource CaptionButtonIconForeground}">
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@@ -260,23 +260,23 @@
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</TextBlock>
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</Button>
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<Slider x:Name="sliderProgress"
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Visibility="Hidden"
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Visibility="Hidden"
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Delay="1"
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LargeChange="1"
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Maximum="{Binding ElementName=mediaElement, Path=MediaDuration}"
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SmallChange="1"
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Style="{StaticResource PositionSliderStyle}"
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Value="{Binding MediaPosition, ElementName=mediaElement}" />
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<Slider x:Name="sliderProgressWPF"
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Thumb.DragStarted="Seek_Drag_Started" Thumb.DragCompleted="Seek_Drag_Completed" ValueChanged="Seek_Value_Changed"
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Visibility="Hidden"
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<Slider x:Name="sliderProgressWPF"
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Thumb.DragStarted="Seek_Drag_Started" Thumb.DragCompleted="Seek_Drag_Completed" ValueChanged="Seek_Value_Changed"
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Visibility="Hidden"
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Delay="1"
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LargeChange="1"
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Maximum="{Binding ElementName=mediaElementWPF, Path=NaturalDuration, Converter={StaticResource TimeToLongConverter}}"
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SmallChange="1"
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Style="{StaticResource PositionSliderStyle}"
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Value="{Binding Position, ElementName=mediaElementWPF, Converter={StaticResource TimeToLongConverter}}" />
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</DockPanel>
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</DockPanel>
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</Grid>
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<Grid x:Name="volumeSliderLayer"
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Background="Transparent"
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