Add built-in HelixViewer for 3d models
Some checks failed
MSBuild / build (push) Has been cancelled
MSBuild / publish (push) Has been cancelled

This commit is contained in:
ema
2025-07-05 13:26:51 +08:00
parent 32ce27e447
commit b5773fc721
8 changed files with 354 additions and 1 deletions

View File

@@ -0,0 +1,55 @@
// Copyright © 2017-2025 QL-Win Contributors
//
// This file is part of QuickLook program.
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
using HelixToolkit.Wpf;
using System.Linq;
using System.Windows.Controls;
using System.Windows.Media;
using System.Windows.Media.Media3D;
namespace QuickLook.Plugin.HelixViewer;
public partial class HelixPanel : UserControl
{
private string _path;
public HelixPanel(string path) : this()
{
_path = path;
Load();
}
public HelixPanel()
{
InitializeComponent();
}
private void Load()
{
var modelImporter = new ModelImporter();
var model3DGroup = modelImporter.Load(_path);
var diffuseMaterial = new DiffuseMaterial(new SolidColorBrush(Colors.DarkGray));
foreach (GeometryModel3D child in model3DGroup.Children.Cast<GeometryModel3D>())
{
child.Material = diffuseMaterial;
child.BackMaterial = diffuseMaterial;
}
modelVisual.Content = model3DGroup;
}
}