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Add built-in HelixViewer for 3d models
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// Copyright © 2017-2025 QL-Win Contributors
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//
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// This file is part of QuickLook program.
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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using HelixToolkit.Wpf;
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using System.Linq;
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using System.Windows.Controls;
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using System.Windows.Media;
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using System.Windows.Media.Media3D;
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namespace QuickLook.Plugin.HelixViewer;
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public partial class HelixPanel : UserControl
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{
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private string _path;
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public HelixPanel(string path) : this()
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{
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_path = path;
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Load();
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}
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public HelixPanel()
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{
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InitializeComponent();
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}
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private void Load()
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{
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var modelImporter = new ModelImporter();
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var model3DGroup = modelImporter.Load(_path);
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var diffuseMaterial = new DiffuseMaterial(new SolidColorBrush(Colors.DarkGray));
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foreach (GeometryModel3D child in model3DGroup.Children.Cast<GeometryModel3D>())
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{
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child.Material = diffuseMaterial;
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child.BackMaterial = diffuseMaterial;
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}
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modelVisual.Content = model3DGroup;
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}
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}
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