Add FBX model support using AssimpNet #1479

This commit is contained in:
ema
2025-07-08 23:46:37 +08:00
parent 09a3cc3ea5
commit 5869cc6670
3 changed files with 38 additions and 10 deletions

View File

@@ -15,7 +15,9 @@
// You should have received a copy of the GNU General Public License // You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>. // along with this program. If not, see <http://www.gnu.org/licenses/>.
using Assimp;
using HelixToolkit.Wpf; using HelixToolkit.Wpf;
using System;
using System.Linq; using System.Linq;
using System.Windows.Controls; using System.Windows.Controls;
using System.Windows.Media; using System.Windows.Media;
@@ -25,7 +27,7 @@ namespace QuickLook.Plugin.HelixViewer;
public partial class HelixPanel : UserControl public partial class HelixPanel : UserControl
{ {
private string _path; private readonly string _path;
public HelixPanel(string path) : this() public HelixPanel(string path) : this()
{ {
@@ -40,16 +42,40 @@ public partial class HelixPanel : UserControl
private void Load() private void Load()
{ {
var modelImporter = new ModelImporter(); if (_path.EndsWith(".fbx", StringComparison.OrdinalIgnoreCase))
var model3DGroup = modelImporter.Load(_path);
var diffuseMaterial = new DiffuseMaterial(new SolidColorBrush(Color.FromRgb(0xA0, 0xA0, 0xA0)));
foreach (GeometryModel3D child in model3DGroup.Children.Cast<GeometryModel3D>())
{ {
child.Material = diffuseMaterial; var context = new AssimpContext();
child.BackMaterial = diffuseMaterial; var scene = context.ImportFile(_path, PostProcessSteps.Triangulate);
}
modelVisual.Content = model3DGroup; foreach (var mesh in scene.Meshes)
{
var geometry = new MeshGeometry3D()
{
Positions = [.. mesh.Vertices.Select(v => new Point3D(v.X, v.Y, v.Z))],
TriangleIndices = [.. mesh.GetIndices()],
};
var model = new GeometryModel3D()
{
Geometry = geometry,
Material = Materials.Gray,
};
modelVisual.Content = model;
}
}
else
{
var modelImporter = new ModelImporter();
var model3DGroup = modelImporter.Load(_path);
var diffuseMaterial = new DiffuseMaterial(new SolidColorBrush(Color.FromRgb(0xA0, 0xA0, 0xA0)));
foreach (GeometryModel3D child in model3DGroup.Children.Cast<GeometryModel3D>())
{
child.Material = diffuseMaterial;
child.BackMaterial = diffuseMaterial;
}
modelVisual.Content = model3DGroup;
}
} }
} }

View File

@@ -28,6 +28,7 @@ public class Plugin : IViewer
private static readonly HashSet<string> WellKnownExtensions = new( private static readonly HashSet<string> WellKnownExtensions = new(
[ [
".stl", ".obj", ".3ds", ".lwo", ".ply", ".stl", ".obj", ".3ds", ".lwo", ".ply",
".fbx",
]); ]);
private HelixPanel _hp; private HelixPanel _hp;

View File

@@ -54,6 +54,7 @@
<ItemGroup> <ItemGroup>
<PackageReference Include="HelixToolkit" Version="2.27.0" /> <PackageReference Include="HelixToolkit" Version="2.27.0" />
<PackageReference Include="HelixToolkit.Wpf" Version="2.27.0" /> <PackageReference Include="HelixToolkit.Wpf" Version="2.27.0" />
<PackageReference Include="AssimpNet" Version="5.0.0-beta1" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>