abstract plugin interface

This commit is contained in:
Paddy Xu
2018-01-27 16:22:48 +02:00
parent d50d757022
commit 56af2311b9
87 changed files with 2844 additions and 2703 deletions

View File

@@ -43,10 +43,11 @@ namespace QuickLook.Plugin.ImageViewer.AnimatedImage
BitmapSource previousStateRenderedFrame = null;
foreach (var nextFrame in decoder.Frames)
{
var nextRenderedFrame = MakeNextFrame(header, nextFrame, currentFrame, currentRenderedFrame, previousStateRenderedFrame);
var nextRenderedFrame = MakeNextFrame(header, nextFrame, currentFrame, currentRenderedFrame,
previousStateRenderedFrame);
var delay = TimeSpan.FromSeconds(
(double)nextFrame.fcTLChunk.DelayNum /
(double) nextFrame.fcTLChunk.DelayNum /
(nextFrame.fcTLChunk.DelayDen == 0 ? 100 : nextFrame.fcTLChunk.DelayDen));
animator.KeyFrames.Add(new DiscreteObjectKeyFrame(nextRenderedFrame, clock));
@@ -79,40 +80,35 @@ namespace QuickLook.Plugin.ImageViewer.AnimatedImage
if (nextFrame.fcTLChunk.BlendOp == BlendOps.APNGBlendOpSource)
{
var freeRegion = new CombinedGeometry(GeometryCombineMode.Xor,
new RectangleGeometry(fullRect),
new RectangleGeometry(frameRect));
context.PushOpacityMask(new DrawingBrush(new GeometryDrawing(Brushes.Transparent, null, freeRegion)));
new RectangleGeometry(fullRect),
new RectangleGeometry(frameRect));
context.PushOpacityMask(
new DrawingBrush(new GeometryDrawing(Brushes.Transparent, null, freeRegion)));
}
if (currentFrame != null && currentRenderedFrame != null)
{
switch (currentFrame.fcTLChunk.DisposeOp)
{
case DisposeOps.APNGDisposeOpNone:
// restore currentRenderedFrame
if (currentRenderedFrame != null)
{
context.DrawImage(currentRenderedFrame, fullRect);
}
if (currentRenderedFrame != null) context.DrawImage(currentRenderedFrame, fullRect);
break;
case DisposeOps.APNGDisposeOpPrevious:
// restore previousStateRenderedFrame
if (previousStateRenderedFrame != null)
{
context.DrawImage(previousStateRenderedFrame, fullRect);
}
break;
case DisposeOps.APNGDisposeOpBackground:
// do nothing
break;
}
}
// unprotect region and draw the next frame
if (nextFrame.fcTLChunk.BlendOp == BlendOps.APNGBlendOpSource)
context.Pop();
context.DrawImage(fs, frameRect);
}
var bitmap = new RenderTargetBitmap(
header.Width, header.Height,
Math.Floor(fs.DpiX), Math.Floor(fs.DpiY),