Prepare to implement for Compound File Binary

This commit is contained in:
ema
2025-12-25 02:14:44 +08:00
parent 2e75f6e2fb
commit 514135cefe
2 changed files with 658 additions and 0 deletions

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// Copyright © 2017-2025 QL-Win Contributors
//
// This file is part of QuickLook program.
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
using System;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using System.Runtime.InteropServices.ComTypes;
using FILETIME = System.Runtime.InteropServices.ComTypes.FILETIME;
using STATSTG = System.Runtime.InteropServices.ComTypes.STATSTG;
namespace QuickLook.Plugin.ArchiveViewer.CompoundFileBinary;
/// <summary>
/// A disposable wrapper for a COM <see cref="IStream"/> instance.
/// Provides convenience methods for reading, writing and querying stream metadata
/// while ensuring the underlying COM object is released when disposed.
/// </summary>
public class DisposableIStream : IDisposable
{
/// <summary>
/// The underlying COM stream object.
/// </summary>
public IStream Stream { get; private set; }
/// <summary>
/// Wrap an existing <see cref="IStream"/>.
/// </summary>
/// <param name="stream">The COM IStream to wrap.</param>
public DisposableIStream(IStream stream)
{
Stream = stream;
}
/// <summary>
/// Open a named stream from the given storage and wrap it.
/// </summary>
/// <param name="storage">Parent storage containing the stream.</param>
/// <param name="name">Stream name within the storage.</param>
/// <param name="mode">Access mode flags (STGM).</param>
public DisposableIStream(IStorage storage, string name, STGM mode)
{
storage.OpenStream(name, IntPtr.Zero, mode, 0, out IStream stream);
Stream = stream;
}
/// <summary>
/// Read up to <paramref name="length"/> bytes from the stream into <paramref name="buffer"/>.
/// Returns the number of bytes actually read.
/// </summary>
/// <param name="buffer">Destination buffer.</param>
/// <param name="length">Maximum number of bytes to read.</param>
/// <returns>Number of bytes read.</returns>
public int Read(byte[] buffer, int length)
{
// Use unmanaged memory to receive the number of bytes read from IStream.Read.
nint pcbRead = Marshal.AllocHGlobal(sizeof(int));
Stream.Read(buffer, length, pcbRead);
int bytesRead = Marshal.ReadInt32(pcbRead);
Marshal.FreeHGlobal(pcbRead);
return bytesRead;
}
/// <summary>
/// Query the STATSTG information for this stream.
/// </summary>
/// <param name="statFlag">Flags controlling returned data (see <see cref="STATFLAG"/>).</param>
/// <returns>A <see cref="STATSTG"/> describing the stream.</returns>
public STATSTG Stat(int statFlag)
{
Stream.Stat(out STATSTG statstg, statFlag);
return statstg;
}
/// <summary>
/// Write <paramref name="length"/> bytes from <paramref name="buffer"/> into the stream.
/// </summary>
/// <param name="buffer">Source buffer containing data to write.</param>
/// <param name="length">Number of bytes from buffer to write.</param>
public void Write(byte[] buffer, int length)
{
nint pcbWritten = Marshal.AllocHGlobal(sizeof(int));
Stream.Write(buffer, length, pcbWritten);
Marshal.FreeHGlobal(pcbWritten);
}
/// <summary>
/// Releases the wrapped COM <see cref="IStream"/> instance.
/// </summary>
public void Dispose()
{
if (Stream != null)
{
_ = Marshal.ReleaseComObject(Stream);
Stream = null!;
}
}
}
/// <summary>
/// A disposable wrapper for a COM <see cref="IStorage"/> instance.
/// Provides helper methods to open nested storages/streams and enumerate children.
/// </summary>
public class DisposableIStorage : IDisposable
{
/// <summary>
/// Create a new structured storage file at <paramref name="filePath"/> using the provided <paramref name="mode"/>.
/// This wraps <c>StgCreateStorageEx</c> and throws an exception on failure.
/// </summary>
/// <param name="filePath">Filesystem path for the new storage.</param>
/// <param name="mode">STGM flags controlling creation mode.</param>
/// <returns>A new <see cref="DisposableIStorage"/> wrapping the created storage.</returns>
public static DisposableIStorage CreateStorage(string filePath, STGM mode)
{
// GUID for property set storage (V4); passed to StgCreateStorageEx.
Guid propertySetStorageId = new("0000013A-0000-0000-C000-000000000046");
STGOPTIONS options;
options.usVersion = 1;
options.reserved = 0;
options.ulSectorSize = 4096;
int hr = Ole32.StgCreateStorageEx(filePath, mode, STGFMT.STGFMT_DOCFILE, 0, ref options, IntPtr.Zero, ref propertySetStorageId, out IStorage storage);
if (hr != HRESULT.S_OK)
{
Exception ex = Marshal.GetExceptionForHR(hr);
throw new Exception("Error while creating file: " + (ex?.Message));
}
return new DisposableIStorage(storage);
}
/// <summary>
/// The underlying COM IStorage instance.
/// </summary>
public IStorage Storage { get; private set; }
private DisposableIStorage(IStorage storage)
{
Storage = storage;
}
/// <summary>
/// Open an existing structured storage file and wrap it.
/// This calls <c>StgOpenStorage</c> and throws an exception on failure.
/// </summary>
/// <param name="filePath">Path to the storage file to open.</param>
/// <param name="mode">STGM flags controlling open mode.</param>
/// <param name="excludeNames">Reserved parameter passed to native API for exclude names mask.</param>
public DisposableIStorage(string filePath, STGM mode, nint excludeNames)
{
int hr = Ole32.StgOpenStorage(filePath, null, mode, excludeNames, 0, out IStorage storage);
if (hr != HRESULT.S_OK)
{
Exception ex = Marshal.GetExceptionForHR(hr);
throw new Exception("Error while opening file: " + (ex?.Message));
}
Storage = storage;
}
/// <summary>
/// Open a nested storage (child directory-like storage) and return a new wrapper.
/// </summary>
/// <param name="name">Name of the nested storage.</param>
/// <param name="priorityStorage">Optional priority storage parameter for native call.</param>
/// <param name="mode">STGM access flags.</param>
/// <param name="excludeNames">Reserved exclude names mask.</param>
/// <returns>A <see cref="DisposableIStorage"/> wrapping the opened nested storage.</returns>
public DisposableIStorage OpenStorage(string name, IStorage priorityStorage, STGM mode, nint excludeNames)
{
Storage.OpenStorage(name, priorityStorage, mode, excludeNames, 0, out IStorage subStorage);
return new DisposableIStorage(subStorage);
}
/// <summary>
/// Open a named stream from this storage and return a disposable wrapper for it.
/// </summary>
/// <param name="name">Name of the stream.</param>
/// <param name="reserved1">Reserved pointer passed to native call.</param>
/// <param name="mode">STGM access flags.</param>
/// <returns>A <see cref="DisposableIStream"/> wrapping the opened stream.</returns>
public DisposableIStream OpenStream(string name, nint reserved1, STGM mode)
{
Storage.OpenStream(name, reserved1, mode, 0, out IStream stream);
return new DisposableIStream(stream);
}
/// <summary>
/// Create a new stream within this storage and return a wrapper for writing.
/// </summary>
/// <param name="name">Name for the new stream.</param>
/// <param name="mode">STGM flags controlling creation mode.</param>
/// <returns>A <see cref="DisposableIStream"/> for the created stream.</returns>
public DisposableIStream CreateStream(string name, STGM mode)
{
Storage.CreateStream(name, mode, 0, 0, out IStream stream);
return new DisposableIStream(stream);
}
/// <summary>
/// Enumerate child elements (streams and storages) of this storage.
/// Each yielded <see cref="STATSTG"/> describes a single child element.
/// </summary>
/// <remarks>
/// The caller should not assume ownership of the returned <see cref="STATSTG"/> structures; they are copies of the native data.
/// </remarks>
/// <returns>An enumerator yielding <see cref="STATSTG"/> entries.</returns>
public IEnumerator<STATSTG> EnumElements()
{
Storage.EnumElements(0, IntPtr.Zero, 0, out IEnumSTATSTG enumStatStg);
STATSTG[] statStg = new STATSTG[1];
while (enumStatStg.Next(1, statStg, out uint fetched) == 0 && fetched > 0)
{
yield return statStg[0];
}
_ = Marshal.ReleaseComObject(enumStatStg);
}
/// <summary>
/// Releases the wrapped COM <see cref="IStorage"/> instance.
/// </summary>
public void Dispose()
{
if (Storage != null)
{
_ = Marshal.ReleaseComObject(Storage);
Storage = null!;
}
}
}
/// <summary>
/// Enumerates the STATSTG structures returned by <see cref="IStorage.EnumElements"/>.
/// </summary>
[ComImport]
[Guid("0000000d-0000-0000-C000-000000000046")]
[InterfaceType(ComInterfaceType.InterfaceIsIUnknown)]
public interface IEnumSTATSTG
{
/// <summary>
/// Retrieves a specified number of items in the enumeration sequence.
/// </summary>
/// <param name="requestedCount">The number of items to be retrieved.</param>
/// <param name="elements">An array of STATSTG items.</param>
/// <param name="fetchedCount">The number of items actually retrieved.</param>
/// <returns>S_OK if the number of items supplied is celt; otherwise, S_FALSE.</returns>
[PreserveSig]
public uint Next(uint requestedCount, [MarshalAs(UnmanagedType.LPArray), Out] STATSTG[] elements, out uint fetchedCount);
/// <summary>
/// Skips a specified number of items in the enumeration sequence.
/// </summary>
/// <param name="count">The number of items to be skipped.</param>
public void Skip(uint count);
/// <summary>
/// Resets the enumeration sequence to the beginning.
/// </summary>
public void Reset();
/// <summary>
/// Creates a new enumerator that contains the same enumeration state as the current one.
/// </summary>
/// <returns>A clone of the current enumerator.</returns>
[return: MarshalAs(UnmanagedType.Interface)]
public IEnumSTATSTG Clone();
}
/// <summary>
/// Provides methods for creating and managing the root storage object, child storage objects, and stream objects.
/// Represents the COM <c>IStorage</c> interface.
/// </summary>
[ComImport]
[Guid("0000000b-0000-0000-C000-000000000046")]
[InterfaceType(ComInterfaceType.InterfaceIsIUnknown)]
public interface IStorage
{
/// <summary>
/// Creates a new stream object in this storage object with the specified name and access mode.
/// </summary>
/// <param name="name">Name of the stream to create.</param>
/// <param name="mode">STGM flags that specify access and creation options.</param>
/// <param name="reserved1">Reserved; must be zero.</param>
/// <param name="reserved2">Reserved; must be zero.</param>
/// <param name="stream">Receives the created <see cref="IStream"/> instance.</param>
public void CreateStream(string name, STGM mode, uint reserved1, uint reserved2, out IStream stream);
/// <summary>
/// Opens the specified stream object in this storage object and returns a pointer to the <see cref="IStream"/> interface.
/// </summary>
/// <param name="name">Name of the stream to open.</param>
/// <param name="reserved1">Reserved pointer passed to native call (typically IntPtr.Zero).</param>
/// <param name="mode">STGM flags that specify access mode.</param>
/// <param name="reserved2">Reserved; must be zero.</param>
/// <param name="stream">Receives the opened <see cref="IStream"/> instance.</param>
public void OpenStream(string name, nint reserved1, STGM mode, uint reserved2, out IStream stream);
/// <summary>
/// Creates a new storage object (nested storage) with the specified name and access mode.
/// </summary>
/// <param name="name">Name of the nested storage to create.</param>
/// <param name="mode">STGM flags that specify access and creation options.</param>
/// <param name="reserved1">Reserved; must be zero.</param>
/// <param name="reserved2">Reserved; must be zero.</param>
/// <param name="storage">Receives the created <see cref="IStorage"/> instance.</param>
public void CreateStorage(string name, STGM mode, uint reserved1, uint reserved2, out IStorage storage);
/// <summary>
/// Opens an existing nested storage object by name and returns a pointer to the <see cref="IStorage"/> interface.
/// </summary>
/// <param name="name">Name of the nested storage to open.</param>
/// <param name="priorityStorage">Optional priority storage used by the native API.</param>
/// <param name="mode">STGM flags that specify access mode.</param>
/// <param name="excludeNames">Reserved exclude names mask.</param>
/// <param name="reserved">Reserved; must be zero.</param>
/// <param name="storage">Receives the opened <see cref="IStorage"/> instance.</param>
public void OpenStorage(string name, IStorage priorityStorage, STGM mode, nint excludeNames, uint reserved, out IStorage storage);
/// <summary>
/// Copies the specified elements and interfaces from this storage object to another storage object.
/// </summary>
/// <param name="excludedInterfaceCount">Number of interface IDs in the excluded list.</param>
/// <param name="excludedInterfaceIds">GUID identifying interfaces to exclude (native signature uses a pointer/array).</param>
/// <param name="excludeNames">Reserved exclude names mask.</param>
/// <param name="destStorage">Destination storage that receives the copied elements.</param>
public void CopyTo(uint excludedInterfaceCount, Guid excludedInterfaceIds, nint excludeNames, IStorage destStorage);
/// <summary>
/// Moves or renames an element from this storage to a destination storage.
/// </summary>
/// <param name="name">The current name of the element to move.</param>
/// <param name="destStorage">Destination storage to receive the element.</param>
/// <param name="newName">New name for the element in the destination storage.</param>
/// <param name="flags">Flags that control the operation.</param>
public void MoveElementTo(string name, IStorage destStorage, string newName, uint flags);
/// <summary>
/// Commits changes made to this storage object to the underlying storage medium.
/// </summary>
/// <param name="commitFlags">Flags that control commit behavior.</param>
public void Commit(uint commitFlags);
/// <summary>
/// Discards changes that have been made to this storage object since the last commit.
/// </summary>
public void Revert();
/// <summary>
/// Enumerates the elements contained in this storage object.
/// </summary>
/// <param name="reserved1">Reserved value passed to the native API.</param>
/// <param name="reserved2">Reserved pointer passed to the native API.</param>
/// <param name="reserved3">Reserved value passed to the native API.</param>
/// <param name="enumStat">Receives an <see cref="IEnumSTATSTG"/> enumerator for the elements.</param>
public void EnumElements(uint reserved1, nint reserved2, uint reserved3, out IEnumSTATSTG enumStat);
/// <summary>
/// Destroys the specified element (stream or storage) within this storage object.
/// </summary>
/// <param name="name">Name of the element to destroy.</param>
public void DestroyElement(string name);
/// <summary>
/// Renames an existing element within this storage object.
/// </summary>
/// <param name="oldName">Current name of the element.</param>
/// <param name="newName">New name for the element.</param>
public void RenameElement(string oldName, string newName);
/// <summary>
/// Sets the creation, access and modification times for the specified element.
/// </summary>
/// <param name="name">Name of the element whose timestamps will be updated.</param>
/// <param name="creationTime">Creation time to set.</param>
/// <param name="accessTime">Last access time to set.</param>
/// <param name="modificationTime">Last modification time to set.</param>
public void SetElementTimes(string name, FILETIME creationTime, FILETIME accessTime, FILETIME modificationTime);
/// <summary>
/// Sets the class identifier (CLSID) for this storage object.
/// </summary>
/// <param name="clsid">CLSID to associate with the storage.</param>
public void SetClass(Guid clsid);
/// <summary>
/// Sets state bits for this storage object.
/// </summary>
/// <param name="stateBits">State bits to set.</param>
/// <param name="mask">Mask specifying which bits to change.</param>
public void SetStateBits(uint stateBits, uint mask);
/// <summary>
/// Retrieves the STATSTG structure that contains statistical information about this storage object or an element.
/// </summary>
/// <param name="statStg">Receives the STATSTG structure.</param>
/// <param name="statFlag">Specifies whether the name is returned and/or other options (see <see cref="STATFLAG"/>).</param>
public void Stat(out STATSTG statStg, uint statFlag);
}
/// <summary>
/// The STGM constants are flags that indicate conditions for creating and deleting the object and access modes for the object.
/// These are passed to storage and stream creation/opening methods.
/// </summary>
[Flags]
public enum STGM : int
{
DIRECT = 0x00000000,
TRANSACTED = 0x00010000,
SIMPLE = 0x08000000,
READ = 0x00000000,
WRITE = 0x00000001,
READWRITE = 0x00000002,
SHARE_DENY_NONE = 0x00000040,
SHARE_DENY_READ = 0x00000030,
SHARE_DENY_WRITE = 0x00000020,
SHARE_EXCLUSIVE = 0x00000010,
PRIORITY = 0x00040000,
DELETEONRELEASE = 0x04000000,
NOSCRATCH = 0x00100000,
CREATE = 0x00001000,
CONVERT = 0x00020000,
FAILIFTHERE = 0x00000000,
NOSNAPSHOT = 0x00200000,
DIRECT_SWMR = 0x00400000,
}
/// <summary>
/// Specifies whether the STATSTG structure contains the name of the storage object.
/// </summary>
public enum STATFLAG : uint
{
STATFLAG_DEFAULT = 0,
STATFLAG_NONAME = 1,
STATFLAG_NOOPEN = 2,
}
/// <summary>
/// The STGTY enumeration values specify the type of a storage object.
/// STGTY_STORAGE represents a nested storage (similar to a directory).
/// STGTY_STREAM represents a stream (similar to a file) inside a storage.
/// </summary>
public enum STGTY : int
{
/// <summary>
/// A nested storage object (treat as a directory when extracting).
/// </summary>
STGTY_STORAGE = 1,
/// <summary>
/// A stream object (treat as a file when extracting).
/// </summary>
STGTY_STREAM = 2,
STGTY_LOCKBYTES = 3,
STGTY_PROPERTY = 4,
}
/// <summary>
/// The STGFMT enumeration values specify the format of a storage object.
/// </summary>
public enum STGFMT : int
{
STGFMT_STORAGE = 0,
STGFMT_FILE = 3,
STGFMT_ANY = 4,
STGFMT_DOCFILE = 5,
}
[StructLayout(LayoutKind.Sequential)]
public struct STGOPTIONS
{
public ushort usVersion;
public ushort reserved;
public uint ulSectorSize;
}
file static class Ole32
{
/// <summary>
/// Determines whether the given path is a structured storage file.
/// </summary>
[DllImport("ole32.dll")]
public static extern int StgIsStorageFile([MarshalAs(UnmanagedType.LPWStr)] string filePath);
/// <summary>
/// Opens an existing compound file and returns an IStorage interface.
/// This is the managed signature for the native StgOpenStorage function.
/// </summary>
[DllImport("ole32.dll")]
public static extern int StgOpenStorage(
[MarshalAs(UnmanagedType.LPWStr)] string filePath,
IStorage priorityStorage,
STGM mode,
nint excludeNames,
uint reserved,
out IStorage openStorage);
/// <summary>
/// Creates a new structured storage file. Managed signature for StgCreateStorageEx.
/// </summary>
[DllImport("ole32.dll")]
public static extern int StgCreateStorageEx(
[MarshalAs(UnmanagedType.LPWStr)] string filePath,
STGM mode,
STGFMT format,
uint attrs,
ref STGOPTIONS options,
nint securityDescriptor,
ref Guid riid,
out IStorage openObject);
}
file static class HRESULT
{
/// <summary>
/// Success HRESULT code.
/// </summary>
public const int S_OK = 0;
}

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// Copyright © 2017-2025 QL-Win Contributors
//
// This file is part of QuickLook program.
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
using System;
using System.Collections.Generic;
using System.IO;
using System.Runtime.InteropServices.ComTypes;
namespace QuickLook.Plugin.ArchiveViewer.CompoundFileBinary;
/// <summary>
/// Utility class to extract streams and storages from a COM compound file (IStorage) into the file system.
/// This is a thin managed wrapper that enumerates entries inside the compound file and writes streams to disk.
/// </summary>
public static class CompoundFileExtractor
{
/// <summary>
/// Extracts all streams and storages from the compound file at <paramref name="compoundFilePath"/>
/// into the specified <paramref name="destinationDirectory"/>. Directory structure inside the compound
/// file is preserved.
/// </summary>
/// <param name="compoundFilePath">Path to the compound file (OLE compound file / structured storage).</param>
/// <param name="destinationDirectory">Destination directory to write extracted files and directories to. If it does not exist it will be created.</param>
public static void ExtractToDirectory(string compoundFilePath, string destinationDirectory)
{
if (!Directory.Exists(destinationDirectory))
{
Directory.CreateDirectory(destinationDirectory);
}
// Open the compound file as an IStorage implementation wrapped by DisposableIStorage.
using DisposableIStorage storage = new(compoundFilePath, STGM.DIRECT | STGM.READ | STGM.SHARE_EXCLUSIVE, IntPtr.Zero);
IEnumerator<STATSTG> enumerator = storage.EnumElements();
// Enumerate all elements (streams and storages) at the root of the compound file.
while (enumerator.MoveNext())
{
STATSTG entryStat = enumerator.Current;
// STGTY_STREAM indicates the element is a stream (treat as a file).
if (entryStat.type == (int)STGTY.STGTY_STREAM)
{
ExtractStreamToDirectory(storage, entryStat.pwcsName, destinationDirectory);
}
// STGTY_STORAGE indicates the element is a nested storage (treat as a directory).
else if (entryStat.type == (int)STGTY.STGTY_STORAGE)
{
ExtractStorageToDirectory(storage, entryStat.pwcsName, destinationDirectory);
}
}
}
/// <summary>
/// Extracts a single stream from the provided <paramref name="storage"/> and writes it to <paramref name="destinationDirectory"/>.
/// </summary>
/// <param name="storage">The parent storage that contains the stream.</param>
/// <param name="entryName">Name of the stream inside the compound file.</param>
/// <param name="destinationDirectory">Directory to write the extracted stream to.</param>
private static void ExtractStreamToDirectory(DisposableIStorage storage, string entryName, string destinationDirectory)
{
// Build target file path for the stream extraction.
string outputPath = Path.Combine(destinationDirectory, entryName);
// Open the stream for reading from the compound file.
using DisposableIStream stream = storage.OpenStream(entryName, IntPtr.Zero, STGM.READ | STGM.SHARE_EXCLUSIVE);
// Query stream statistics to determine its size.
STATSTG streamStat = stream.Stat((int)STATFLAG.STATFLAG_DEFAULT);
// Allocate a buffer exactly the size of the stream and read it in one call.
// Note: cbSize is an unsigned 64-bit value in the native struct; the wrapper exposes it as an int/long depending on implementation.
byte[] buffer = new byte[streamStat.cbSize];
stream.Read(buffer, buffer.Length);
// Write the stream contents to disk. This will overwrite existing files.
File.WriteAllBytes(outputPath, buffer);
}
/// <summary>
/// Extracts a nested storage (directory) recursively. Creates a corresponding directory on disk and
/// extracts its child streams and storages.
/// </summary>
/// <param name="storage">The parent storage that contains the nested storage.</param>
/// <param name="entryName">Name of the nested storage inside the compound file.</param>
/// <param name="parentDirectory">Directory on disk that will contain the created directory for this nested storage.</param>
private static void ExtractStorageToDirectory(DisposableIStorage storage, string entryName, string parentDirectory)
{
string currentDirectory = Path.Combine(parentDirectory, entryName);
if (!Directory.Exists(currentDirectory))
{
Directory.CreateDirectory(currentDirectory);
}
// Open the nested storage and enumerate its elements recursively.
using DisposableIStorage subStorage = storage.OpenStorage(entryName, null, STGM.READ | STGM.SHARE_EXCLUSIVE, IntPtr.Zero);
IEnumerator<STATSTG> enumerator = subStorage.EnumElements();
while (enumerator.MoveNext())
{
STATSTG entryStat = enumerator.Current;
// STGTY_STREAM indicates the element is a stream (treat as a file).
if (entryStat.type == (int)STGTY.STGTY_STREAM)
{
ExtractStreamToDirectory(subStorage, entryStat.pwcsName, currentDirectory);
}
// STGTY_STORAGE indicates the element is a nested storage (treat as a directory).
else if (entryStat.type == (int)STGTY.STGTY_STORAGE)
{
ExtractStorageToDirectory(subStorage, entryStat.pwcsName, currentDirectory);
}
}
}
}