rename libraries

This commit is contained in:
Paddy Xu
2017-06-11 12:08:14 +03:00
parent 2937751613
commit 320fbab5e0
20 changed files with 81 additions and 74 deletions

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#include "stdafx.h"
#include "Shell32.h"
#define EXPORT extern "C" __declspec(dllexport)
EXPORT Shell32::FocusedWindowType GetFocusedWindowType()
{
return Shell32::GetFocusedWindowType();
}
EXPORT void GetCurrentSelection(PWCHAR buffer)
{
Shell32::GetCurrentSelection(buffer);
}

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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<VCProjectVersion>15.0</VCProjectVersion>
<ProjectGuid>{D31EE321-C2B0-4984-B749-736F7DE509F1}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<RootNamespace>QuickLookNative32</RootNamespace>
<WindowsTargetPlatformVersion>10.0.15063.0</WindowsTargetPlatformVersion>
<ProjectName>QuickLook.Native32</ProjectName>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v141</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v141</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="Shared">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LinkIncremental>true</LinkIncremental>
<OutDir>$(SolutionDir)Build\$(Configuration)\</OutDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LinkIncremental>false</LinkIncremental>
<OutDir>$(SolutionDir)Build\$(Configuration)\</OutDir>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<PrecompiledHeader>Use</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;QUICKLOOKSHELL32HELPER_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<PrecompiledHeader>Use</PrecompiledHeader>
<Optimization>Full</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;QUICKLOOKSHELL32HELPER_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<Text Include="ReadMe.txt" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="Shell32.h" />
<ClInclude Include="stdafx.h" />
<ClInclude Include="targetver.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="dllmain.cpp">
<CompileAsManaged Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</CompileAsManaged>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
</PrecompiledHeader>
<CompileAsManaged Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</CompileAsManaged>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
</PrecompiledHeader>
</ClCompile>
<ClCompile Include="QuickLook.Native32.cpp" />
<ClCompile Include="Shell32.cpp" />
<ClCompile Include="stdafx.cpp">
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
</ClCompile>
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>

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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Source Files">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
</Filter>
<Filter Include="Header Files">
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
<Extensions>h;hh;hpp;hxx;hm;inl;inc;xsd</Extensions>
</Filter>
<Filter Include="Resource Files">
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
</Filter>
</ItemGroup>
<ItemGroup>
<Text Include="ReadMe.txt" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="stdafx.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="targetver.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="Shell32.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<ClCompile Include="stdafx.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="dllmain.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="Shell32.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="QuickLook.Native32.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
</Project>

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#include "stdafx.h"
#include "Shell32.h"
using namespace std;
Shell32::FocusedWindowType Shell32::GetFocusedWindowType()
{
auto type = INVALID;
auto hwndfg = GetForegroundWindow();
if (isCursorActivated(hwndfg))
return INVALID;
auto classBuffer = new WCHAR[MAX_PATH];
if (SUCCEEDED(GetClassName(hwndfg, classBuffer, MAX_PATH)))
{
if (wcscmp(classBuffer, L"WorkerW") == 0 || wcscmp(classBuffer, L"Progman") == 0)
{
if (FindWindowEx(hwndfg, nullptr, L"SHELLDLL_DefView", nullptr) != nullptr)
{
type = DESKTOP;
}
}
else if (wcscmp(classBuffer, L"ExploreWClass") == 0 || wcscmp(classBuffer, L"CabinetWClass") == 0)
{
type = EXPLORER;
}
else if (wcscmp(classBuffer, L"#32770") == 0)
{
if (FindWindowEx(hwndfg, nullptr, L"DUIViewWndClassName", nullptr) != nullptr)
{
type = DIALOG;
}
}
}
delete[] classBuffer;
return type;
}
void Shell32::GetCurrentSelection(PWCHAR buffer)
{
switch (GetFocusedWindowType())
{
case DESKTOP:
getSelectedFromDesktop(buffer);
break;
case EXPLORER:
getSelectedFromExplorer(buffer);
break;
case DIALOG:
getSelectedFromCommonDialog(buffer);
break;
default:
break;
}
}
void Shell32::getSelectedFromExplorer(PWCHAR buffer)
{
CoInitialize(nullptr);
CComPtr<IShellWindows> psw;
if (FAILED(psw.CoCreateInstance(CLSID_ShellWindows)))
return;
auto hwndfg = GetForegroundWindow();
auto count = 0L;
psw->get_Count(&count);
for (auto i = 0; i < count; i++)
{
VARIANT vi;
V_VT(&vi) = VT_I4;
V_I4(&vi) = i;
CComPtr<IDispatch> pdisp;
// ReSharper disable once CppSomeObjectMembersMightNotBeInitialized
if (FAILED(psw->Item(vi, &pdisp)))
continue;
CComQIPtr<IWebBrowserApp> pwba;
if (FAILED(pdisp->QueryInterface(IID_IWebBrowserApp, reinterpret_cast<void**>(&pwba))))
continue;
HWND hwndwba;
if (FAILED(pwba->get_HWND(reinterpret_cast<LONG_PTR*>(&hwndwba))))
continue;
if (hwndwba != hwndfg || isCursorActivated(hwndwba))
continue;
getSelectedInternal(pwba, buffer);
}
}
void Shell32::getSelectedFromDesktop(PWCHAR buffer)
{
CoInitialize(nullptr);
CComPtr<IShellWindows> psw;
CComQIPtr<IWebBrowserApp> pwba;
if (FAILED(psw.CoCreateInstance(CLSID_ShellWindows)))
return;
VARIANT pvarLoc = {VT_EMPTY};
long phwnd;
if (FAILED(psw->FindWindowSW(&pvarLoc, &pvarLoc, SWC_DESKTOP, &phwnd, SWFO_NEEDDISPATCH, reinterpret_cast<IDispatch**>(&pwba))))
return;
if (isCursorActivated(reinterpret_cast<HWND>(LongToHandle(phwnd))))
return;
getSelectedInternal(pwba, buffer);
}
void Shell32::getSelectedInternal(CComQIPtr<IWebBrowserApp> pwba, PWCHAR buffer)
{
CComQIPtr<IServiceProvider> psp;
if (FAILED(pwba->QueryInterface(IID_IServiceProvider, reinterpret_cast<void**>(&psp))))
return;
CComPtr<IShellBrowser> psb;
if (FAILED(psp->QueryService(SID_STopLevelBrowser, IID_IShellBrowser, reinterpret_cast<LPVOID*>(&psb))))
return;
CComPtr<IShellView> psv;
if (FAILED(psb->QueryActiveShellView(&psv)))
return;
CComPtr<IDataObject> dao;
if (FAILED(psv->GetItemObject(SVGIO_SELECTION, IID_IDataObject, reinterpret_cast<void**>(&dao))))
return;
return obtainFirstItem(dao, buffer);
}
void Shell32::obtainFirstItem(CComPtr<IDataObject> dao, PWCHAR buffer)
{
FORMATETC formatetc;
STGMEDIUM medium;
formatetc.cfFormat = CF_HDROP;
formatetc.ptd = nullptr;
formatetc.dwAspect = DVASPECT_CONTENT;
formatetc.lindex = -1;
formatetc.tymed = TYMED_HGLOBAL;
medium.tymed = TYMED_HGLOBAL;
if (FAILED(dao->GetData(&formatetc, &medium)))
return;
int n = DragQueryFile(HDROP(medium.hGlobal), 0xFFFFFFFF, nullptr, 0);
if (n < 1)
return;
DragQueryFile(HDROP(medium.hGlobal), 0, buffer, MAX_PATH - 1);
}
bool Shell32::isCursorActivated(HWND hwnd)
{
auto tId = GetWindowThreadProcessId(hwnd, nullptr);
GUITHREADINFO gui = {sizeof gui};
GetGUIThreadInfo(tId, &gui);
return gui.flags || gui.hwndCaret;
}
#pragma region DialogHook
#pragma comment(linker, "/SECTION:.shared,RWS")
#pragma data_seg(".shared")
HWND ghMsgWindow = nullptr; // Window handle
HHOOK ghHook = nullptr; // Hook handle
UINT WM_HOOK_NOTIFY = 0;
WCHAR filePathBuffer[MAX_PATH] = {'\0'};
#pragma data_seg()
void Shell32::getSelectedFromCommonDialog(PWCHAR buffer)
{
auto hwndfg = GetForegroundWindow();
auto tid = GetWindowThreadProcessId(hwndfg, nullptr);
if (WM_HOOK_NOTIFY == 0)
WM_HOOK_NOTIFY = RegisterWindowMessage(L"WM_QUICKLOOK_HOOK_NOTIFY_MSG");
if (ghHook != nullptr)
UnhookWindowsHookEx(ghHook);
ghHook = SetWindowsHookEx(WH_CALLWNDPROC, static_cast<HOOKPROC>(MsgHookProc), ModuleFromAddress(MsgHookProc), tid);
if (ghHook == nullptr)
return;
SendMessage(hwndfg, WM_HOOK_NOTIFY, 0, 0);
wcscpy_s(buffer, wcslen(buffer) - 1, filePathBuffer);
}
HMODULE Shell32::ModuleFromAddress(PVOID pv)
{
MEMORY_BASIC_INFORMATION mbi;
return VirtualQuery(pv, &mbi, sizeof mbi) != 0 ? static_cast<HMODULE>(mbi.AllocationBase) : nullptr;
}
LRESULT Shell32::MsgHookProc(int nCode, WPARAM wParam, LPARAM lParam)
{
if (nCode < 0)
goto CONTINUE;
auto pMSG = reinterpret_cast<CWPSTRUCT*>(lParam);
// only response to WM_HOOK_NOTIFY
if (pMSG->message != WM_HOOK_NOTIFY)
goto CONTINUE;
UnhookWindowsHookEx(ghHook);
ghHook = nullptr;
// get current selected item
auto psb = reinterpret_cast<IShellBrowser*>(SendMessage(GetForegroundWindow(), WM_USER + 7, 0, 0));
if (psb == nullptr)
goto CONTINUE;
getSelectedInternal2(psb, filePathBuffer);
return 0;
CONTINUE:
return CallNextHookEx(ghHook, nCode, wParam, lParam);
}
void Shell32::getSelectedInternal2(CComPtr<IShellBrowser> psb, PWCHAR buffer)
{
CComPtr<IShellView> psv;
if (FAILED(psb->QueryActiveShellView(&psv)))
return;
CComPtr<IDataObject> dao;
if (FAILED(psv->GetItemObject(SVGIO_SELECTION, IID_IDataObject, reinterpret_cast<void**>(&dao))))
return;
return obtainFirstItem(dao, buffer);
}
#pragma endregion DialogHook

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#pragma once
#include "stdafx.h"
class Shell32
{
public:
enum FocusedWindowType
{
INVALID = 0,
DESKTOP = 1,
EXPLORER = 2,
DIALOG = 3,
};
static FocusedWindowType GetFocusedWindowType();
static void GetCurrentSelection(PWCHAR buffer);
static LRESULT __stdcall WindowProcedure(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
private:
static void getSelectedFromDesktop(PWCHAR buffer);
static void getSelectedFromExplorer(PWCHAR buffer);
static void getSelectedInternal(CComQIPtr<IWebBrowserApp> pWebBrowserApp, PWCHAR buffer);
static void obtainFirstItem(CComPtr<IDataObject> dao, PWCHAR buffer);
static bool isCursorActivated(HWND hwndfg);
#pragma region DialogHook
static void getSelectedFromCommonDialog(PWCHAR buffer);
static HMODULE ModuleFromAddress(PVOID pv);
static LRESULT CALLBACK MsgHookProc(int nCode, WPARAM wParam, LPARAM lParam);
static void getSelectedInternal2(CComPtr<IShellBrowser> psb, PWCHAR buffer);
#pragma endregion DialogHook
};

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// dllmain.cpp : Defines the entry point for the DLL application.
#include "stdafx.h"
#include "Shell32.h"
BOOL APIENTRY DllMain(HMODULE hModule, DWORD ul_reason_for_call, LPVOID lpReserved)
{
switch (ul_reason_for_call)
{
case DLL_PROCESS_ATTACH:
case DLL_THREAD_ATTACH:
case DLL_THREAD_DETACH:
case DLL_PROCESS_DETACH:
default:
break;
}
return TRUE;
}

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// stdafx.cpp : source file that includes just the standard includes
// QuickLook.Shell32Helper.pch will be the pre-compiled header
// stdafx.obj will contain the pre-compiled type information
#include "stdafx.h"
// TODO: reference any additional headers you need in STDAFX.H
// and not in this file

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// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently, but
// are changed infrequently
//
#pragma once
#include "targetver.h"
#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
// Windows Header Files:
#include <windows.h>
// TODO: reference additional headers your program requires here
#include<atlcomcli.h>
#include<Exdisp.h>
#include<Shobjidl.h>
#include<shlguid.h>
#include<Shlobj.h>
#include<Shellapi.h>

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#pragma once
// Including SDKDDKVer.h defines the highest available Windows platform.
// If you wish to build your application for a previous Windows platform, include WinSDKVer.h and
// set the _WIN32_WINNT macro to the platform you wish to support before including SDKDDKVer.h.
#include <SDKDDKVer.h>