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60
QuickLook.Common/Helpers/DpiHelper.cs
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60
QuickLook.Common/Helpers/DpiHelper.cs
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// Copyright © 2017 Paddy Xu
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//
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// This file is part of QuickLook program.
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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using System;
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using System.Drawing;
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using System.Runtime.InteropServices;
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namespace QuickLook.Common.Helpers
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{
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public static class DpiHelper
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{
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public const float DefaultDpi = 96;
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public static ScaleFactor GetCurrentScaleFactor()
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{
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var g = Graphics.FromHwnd(IntPtr.Zero);
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var desktop = g.GetHdc();
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var horizontalDpi = GetDeviceCaps(desktop, (int) DeviceCap.LOGPIXELSX);
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var verticalDpi = GetDeviceCaps(desktop, (int) DeviceCap.LOGPIXELSY);
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return new ScaleFactor {Horizontal = horizontalDpi / DefaultDpi, Vertical = verticalDpi / DefaultDpi};
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}
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[DllImport("gdi32.dll", CharSet = CharSet.Auto, SetLastError = true, ExactSpelling = true)]
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private static extern int GetDeviceCaps(IntPtr hDC, int nIndex);
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private enum DeviceCap
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{
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/// <summary>
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/// Logical pixels inch in X
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/// </summary>
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LOGPIXELSX = 88,
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/// <summary>
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/// Logical pixels inch in Y
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/// </summary>
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LOGPIXELSY = 90
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}
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public struct ScaleFactor
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{
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public float Horizontal;
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public float Vertical;
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}
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}
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}
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