mirror of
https://github.com/leanote/leanote-ios.git
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74 lines
3.3 KiB
Objective-C
Executable File
74 lines
3.3 KiB
Objective-C
Executable File
/*-
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* Copyright (c) 2011 Ryota Hayashi
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE AUTHOR(S) ``AS IS'' AND ANY EXPRESS OR
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* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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* IN NO EVENT SHALL THE AUTHOR(S) BE LIABLE FOR ANY DIRECT, INDIRECT,
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* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* $FreeBSD$
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*/
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#import "HRCgUtil.h"
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void HRSetRoundedRectanglePath(CGContextRef context,const CGRect rect,CGFloat radius){
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CGFloat lx = CGRectGetMinX(rect);
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CGFloat cx = CGRectGetMidX(rect);
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CGFloat rx = CGRectGetMaxX(rect);
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CGFloat by = CGRectGetMinY(rect);
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CGFloat cy = CGRectGetMidY(rect);
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CGFloat ty = CGRectGetMaxY(rect);
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CGContextMoveToPoint(context, lx, cy);
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CGContextAddArcToPoint(context, lx, by, cx, by, radius);
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CGContextAddArcToPoint(context, rx, by, rx, cy, radius);
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CGContextAddArcToPoint(context, rx, ty, cx, ty, radius);
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CGContextAddArcToPoint(context, lx, ty, lx, cy, radius);
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CGContextClosePath(context);
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}
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void HRDrawSquareColorBatch(CGContextRef context,CGPoint position,HRRGBColor* color,float size){
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float cx = position.x;
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float cy = position.y;
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float rRize = size;
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float backRSize = rRize + 3.0f;
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float shadowRSize = backRSize + 3.0f;
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CGRect rectEllipse = CGRectMake(cx - rRize, cy - rRize, rRize*2, rRize*2);
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CGRect rectBackEllipse = CGRectMake(cx - backRSize, cy - backRSize, backRSize*2, backRSize*2);
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CGRect rectShadowEllipse = CGRectMake(cx - shadowRSize, cy - shadowRSize, shadowRSize*2, shadowRSize*2);
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CGContextSaveGState(context);
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HRSetRoundedRectanglePath(context, rectBackEllipse,8.0f);
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CGContextClip(context);
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HRSetRoundedRectanglePath(context, rectShadowEllipse,8.0f);
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CGContextSetLineWidth(context, 5.5f);
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[[UIColor whiteColor] set];
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CGContextSetShadowWithColor(context, CGSizeMake(0.0f, 1.0f), 4.0f, [UIColor colorWithWhite:0.0f alpha:0.2f].CGColor);
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CGContextDrawPath(context, kCGPathStroke);
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CGContextRestoreGState(context);
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CGContextSaveGState(context);
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CGContextSetRGBFillColor(context, color->r, color->g, color->b, 1.0f);
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CGContextSetShadowWithColor(context, CGSizeMake(0.0f, 0.5f), 0.5f, [UIColor colorWithWhite:0.0f alpha:0.2f].CGColor);
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HRSetRoundedRectanglePath(context, rectEllipse,5.0f);
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CGContextDrawPath(context, kCGPathFill);
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CGContextRestoreGState(context);
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} |