版本重构,加web管理方式

This commit is contained in:
刘河
2018-12-11 16:37:12 +08:00
parent 974f605ff6
commit abc30a9ad1
44 changed files with 20557 additions and 762 deletions

184
lib/tunnel.go Executable file
View File

@@ -0,0 +1,184 @@
package lib
import (
"errors"
"log"
"net"
"sync"
"time"
)
type list struct {
connList chan *Conn
}
func (l *list) Add(c *Conn) {
l.connList <- c
}
func (l *list) Pop() *Conn {
return <-l.connList
}
func (l *list) Len() int {
return len(l.connList)
}
func newList() *list {
l := new(list)
l.connList = make(chan *Conn, 100)
return l
}
type Tunnel struct {
tunnelPort int //通信隧道端口
listener *net.TCPListener //server端监听
signalList map[string]*list //通信
tunnelList map[string]*list //隧道
sync.Mutex
}
func newTunnel(tunnelPort int) *Tunnel {
t := new(Tunnel)
t.tunnelPort = tunnelPort
t.signalList = make(map[string]*list)
t.tunnelList = make(map[string]*list)
return t
}
func (s *Tunnel) StartTunnel() error {
var err error
s.listener, err = net.ListenTCP("tcp", &net.TCPAddr{net.ParseIP("0.0.0.0"), s.tunnelPort, ""})
if err != nil {
return err
}
go s.tunnelProcess()
return nil
}
//tcp server
func (s *Tunnel) tunnelProcess() error {
var err error
for {
conn, err := s.listener.Accept()
if err != nil {
log.Println(err)
continue
}
go s.cliProcess(NewConn(conn))
}
return err
}
//验证失败返回错误验证flag并且关闭连接
func (s *Tunnel) verifyError(c *Conn) {
c.conn.Write([]byte(VERIFY_EER))
c.conn.Close()
}
func (s *Tunnel) cliProcess(c *Conn) error {
c.conn.(*net.TCPConn).SetReadDeadline(time.Now().Add(time.Duration(5) * time.Second))
vval := make([]byte, 32)
if _, err := c.conn.Read(vval); err != nil {
log.Println("客户端读超时。客户端地址为::", c.conn.RemoteAddr())
c.conn.Close()
return err
}
//TODO:暂时取消
if !verify(string(vval)) {
log.Println("当前客户端连接校验错误,关闭此客户端:", c.conn.RemoteAddr())
s.verifyError(c)
return err
}
c.conn.(*net.TCPConn).SetReadDeadline(time.Time{})
//做一个判断 添加到对应的channel里面以供使用
if flag, err := c.ReadFlag(); err != nil {
return err
} else {
return s.typeDeal(flag, c, string(vval))
}
}
//tcp连接类型区分
func (s *Tunnel) typeDeal(typeVal string, c *Conn, cFlag string) error {
switch typeVal {
case WORK_MAIN:
s.addList(s.signalList, c, cFlag)
case WORK_CHAN:
s.addList(s.tunnelList, c, cFlag)
default:
return errors.New("无法识别")
}
c.SetAlive()
return nil
}
//加到对应的list中
func (s *Tunnel) addList(m map[string]*list, c *Conn, cFlag string) {
s.Lock()
if v, ok := m[cFlag]; ok {
v.Add(c)
} else {
l := newList()
l.Add(c)
m[cFlag] = l
}
s.Unlock()
}
//新建隧道
func (s *Tunnel) newChan(cFlag string) {
s.wait(s.signalList, cFlag)
retry:
connPass := s.signalList[cFlag].Pop()
_, err := connPass.conn.Write([]byte("chan"))
if err != nil {
log.Println(err)
goto retry
}
s.signalList[cFlag].Add(connPass)
}
//得到一个tcp隧道
func (s *Tunnel) GetTunnel(cFlag string, en, de int) *Conn {
if v, ok := s.tunnelList[cFlag]; !ok || v.Len() < 10 { //新建通道
go s.newChan(cFlag)
}
retry:
s.wait(s.tunnelList, cFlag)
c := s.tunnelList[cFlag].Pop()
if _, err := c.wTest(); err != nil {
c.Close()
goto retry
}
c.WriteCompressType(en, de)
return c
}
//得到一个通信通道
func (s *Tunnel) GetSignal(cFlag string) (err error, conn *Conn) {
if v, ok := s.signalList[cFlag]; !ok || v.Len() == 0 {
err = errors.New("客户端未连接")
return
}
conn = s.signalList[cFlag].Pop()
return
}
//重回slice 复用
func (s *Tunnel) ReturnSignal(conn *Conn, cFlag string) {
if v, ok := s.signalList[cFlag]; ok {
v.Add(conn)
}
}
//等待
func (s *Tunnel) wait(m map[string]*list, cFlag string) {
ticker := time.NewTicker(time.Millisecond * 100)
for {
<-ticker.C
if _, ok := m[cFlag]; ok {
ticker.Stop()
break
}
}
}