Files
FastGPT/packages/web/i18n/zh-CN/account_team.json
Archer 16a22bc76a V4.9.5 feature (#4520)
* readme

* Add queue log

* Test interactive (#4509)

* Support nested node interaction (#4503)

* feat: Add a new InteractiveContext type and update InteractiveBasicType, adding an optional context property to support more complex interaction state management.

* feat: Enhance workflow interactivity by adding InteractiveContext support and updating dispatch logic to manage nested contexts and entry nodes more effectively.

* feat: Refactor dispatchWorkFlow to utilize InteractiveContext for improved context management

* feat: Enhance entry node resolution by adding validation for entryNodeIds and recursive search in InteractiveContext

* feat: Remove workflowDepth from InteractiveContext and update recovery logic to utilize parentContext for improved context management

* feat: Update getWorkflowEntryNodeIds to use lastInteractive for improved context handling in runtime nodes

* feat: Add lastInteractive support to enhance context management across workflow components

* feat: Enhance interactive workflow by adding stopForInteractive flag and improving memory edge validation in runtime logic

* feat: Refactor InteractiveContext by removing interactiveAppId and updating runtime edge handling in dispatchRunApp for improved context management

* feat: Simplify runtime node and edge initialization in dispatchRunApp by using ternary operators for improved readability and maintainability

* feat: Improve memory edge validation in initWorkflowEdgeStatus by adding detailed comments for better understanding of subset checks and recursive context searching

* feat: Remove commented-out current level information from InteractiveContext for cleaner code and improved readability

* feat: Simplify stopForInteractive check in dispatchWorkFlow for improved code clarity and maintainability

* feat: Remove stopForInteractive handling and related references for improved code clarity and maintainability

* feat: Add interactive response handling in dispatchRunAppNode for enhanced workflow interactivity

* feat: Add context property to InteractiveBasicType and InteractiveNodeType for improved interactivity management

* feat: remove comments

* feat: Remove the node property from ChatDispatchProps to simplify type definitions

* feat: Remove workflowInteractiveResponse from dispatchRunAppNode for cleaner code

* feat: Refactor interactive value handling in chat history processing for improved clarity

* feat: Simplify initWorkflowEdgeStatus logic for better readability and maintainability

* feat: Add workflowInteractiveResponse to dispatchWorkFlow for enhanced functionality

* feat: Enhance interactive response handling with nested children support

* feat: Remove commented-out code for interactive node handling to improve clarity

* feat: remove  InteractiveContext type

* feat: Refactor UserSelectInteractive and UserInputInteractive params for improved structure and clarity

* feat: remove

* feat: The front end supports extracting the deepest interaction parameters to enhance interaction processing

* feat: The front end supports extracting the deepest interaction parameters to enhance interaction processing

* fix: handle undefined interactive values in runtimeEdges and runtimeNodes initialization

* fix: handle undefined interactive values in runtimeNodes and runtimeEdges initialization

* fix: update runtimeNodes and runtimeEdges initialization to use last interactive value

* fix: remove unused imports and replace getLastInteractiveValue with lastInteractive in runtimeEdges initialization

* fix: import WorkflowInteractiveResponseType and handle lastInteractive as undefined in chatTest

* feat: implement extractDeepestInteractive function and refactor usage in AIResponseBox and ChatBox utils

* fix: refactor initWorkflowEdgeStatus and getWorkflowEntryNodeIds calls in dispatchRunAppNode for recovery handling

* fix: ensure lastInteractive is handled consistently as undefined in runtimeEdges and runtimeNodes initialization

* fix: update dispatchFormInput and dispatchUserSelect to use lastInteractive consistently

* fix: update condition checks in dispatchFormInput and dispatchUserSelect to ensure lastInteractive type is validated correctly

* fix: refactor dispatchRunAppNode to replace isRecovery with childrenInteractive for improved clarity in runtimeNodes and runtimeEdges initialization

* refactor: streamline runtimeNodes and runtimeEdges initialization in dispatchRunAppNode for improved readability and maintainability

* fix: update rewriteNodeOutputByHistories function to accept runtimeNodes and interactive as parameters for improved clarity

* fix: simplify interactiveResponse assignment in dispatchWorkFlow for improved clarity

* fix: update entryNodeIds check in getWorkflowEntryNodeIds to ensure it's an array for improved reliability

* remove some invalid code

---------

Co-authored-by: Theresa <63280168+sd0ric4@users.noreply.github.com>

* update doc

* update log

* fix: update debug workflow to conditionally include nextStepSkipNodes… (#4511)

* fix: update debug workflow to conditionally include nextStepSkipNodes based on lastInteractive for improved debugging accuracy

* fix : type error

* remove invalid code

* fix: QA queue

* fix: interactive

* Test log (#4519)

* add log (#4504)

* add log

* update log i18n

* update log

* delete template

* add i18NT

* add team operation log

---------

Co-authored-by: gggaaallleee <91131304+gggaaallleee@users.noreply.github.com>

* remove search

* update doc

---------

Co-authored-by: Theresa <63280168+sd0ric4@users.noreply.github.com>
Co-authored-by: gggaaallleee <91131304+gggaaallleee@users.noreply.github.com>
2025-04-12 12:48:19 +08:00

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This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

{
"1person": "1人",
"1year": "1年",
"30mins": "30分钟",
"7days": "7天",
"accept": "接受",
"action": "操作",
"assign_permission": "权限变更",
"change_department_name": "部门编辑",
"change_member_name": "成员改名",
"confirm_delete_from_org": "确认将 {{username}} 移出部门?",
"confirm_delete_from_team": "确认将 {{username}} 移出团队?",
"confirm_delete_group": "确认删除群组?",
"confirm_delete_org": "确认删除该部门?",
"confirm_forbidden": "确认停用",
"confirm_leave_team": "确认离开该团队? \n退出后您在该团队所有的资源均转让给团队所有者。",
"copy_link": "复制链接",
"create_department": "创建子部门",
"create_group": "创建群组",
"create_invitation_link": "创建邀请链接",
"create_org": "创建部门",
"create_sub_org": "创建子部门",
"delete": "删除",
"delete_department": "删除子部门",
"delete_from_org": "移出部门",
"delete_from_team": "移出团队",
"delete_group": "删除群组",
"delete_org": "删除部门",
"edit_info": "编辑信息",
"edit_member": "编辑用户",
"edit_member_tip": "成员名",
"edit_org_info": "编辑部门信息",
"expires": "过期时间",
"export_members": "导出成员",
"forbid_hint": "停用后,该邀请链接将失效。 该操作不可撤销,是否确认停用?",
"forbid_success": "停用成功",
"forbidden": "停用",
"group": "群组",
"group_name": "群组名称",
"handle_invitation": "处理团队邀请",
"has_forbidden": "已失效",
"has_invited": "已邀请",
"ignore": "忽略",
"invitation_copy_link": "【{{systemName}}】 {{userName}} 邀请您加入{{teamName}}团队,链接:{{url}}",
"invitation_link_auto_clean_hint": "已失效链接将在30天后自动清理",
"invitation_link_description": "链接描述",
"invitation_link_list": "链接列表",
"invite_member": "邀请成员",
"invited": "已邀请",
"join_team": "加入团队",
"join_update_time": "加入/更新时间",
"kick_out_team": "移除成员",
"label_sync": "标签同步",
"leave": "已离职",
"leave_team_failed": "离开团队异常",
"log_details": "详情",
"log_time": "操作时间",
"log_type": "操作类型",
"log_user": "操作人员",
"login": "登录",
"manage_member": "管理成员",
"member": "成员",
"member_group": "所属群组",
"move_member": "移动成员",
"move_org": "移动部门",
"notification_recieve": "团队通知接收",
"operation_log": "日志",
"org": "部门",
"org_description": "介绍",
"org_name": "部门名称",
"owner": "所有者",
"permission": "权限",
"please_bind_contact": "请绑定联系方式",
"relocate_department": "部门移动",
"remark": "备注",
"remove_tip": "确认将 {{username}} 移出团队?成员将被标记为“已离职”,不删除操作数据,账号下资源自动转让给团队所有者。",
"restore_tip": "确认将 {{username}} 加入团队吗?仅恢复该成员账号可用性及相关权限,无法恢复账号下资源。",
"restore_tip_title": "恢复确认",
"retain_admin_permissions": "保留管理员权限",
"search_log": "搜索日志",
"search_member": "搜索成员",
"search_member_group_name": "搜索成员/群组名称",
"search_org": "搜索部门",
"set_name_avatar": "团队头像 & 团队名",
"sync_immediately": "立即同步",
"sync_member_failed": "同步成员失败",
"sync_member_success": "同步成员成功",
"total_team_members": "共 {{amount}} 名成员",
"transfer_ownership": "转让所有者",
"unlimited": "无限制",
"used_times_limit": "有效人数",
"user_name": "用户名",
"user_team_invite_member": "邀请成员",
"user_team_leave_team": "离开团队",
"user_team_leave_team_failed": "离开团队失败",
"waiting": "待接受",
"permission_appCreate": "创建应用",
"permission_datasetCreate": "创建知识库",
"permission_apikeyCreate": "创建 API 密钥",
"permission_appCreate_tip": "可以在根目录创建应用,(文件夹下的创建权限由文件夹控制)",
"permission_datasetCreate_Tip": "可以在根目录创建知识库,(文件夹下的创建权限由文件夹控制)",
"permission_apikeyCreate_Tip": "可以创建全局的 APIKey",
"permission_manage": "管理员",
"permission_manage_tip": "可以管理成员、创建群组、管理所有群组、为群组和成员分配权限",
"log_login": "【{{name}}】登录了系统",
"log_create_invitation_link": "【{{name}}】创建了邀请链接【{{link}}】",
"log_join_team": "【{{name}}】通过邀请链接【{{link}}】加入团队",
"log_change_member_name": "【{{name}}】将成员【{{memberName}}】重命名为【{{newName}}】",
"log_kick_out_team": "【{{name}}】移除了成员【{{memberName}}】",
"log_create_department": "【{{name}}】创建了部门【{{departmentName}}】",
"log_change_department": "【{{name}}】更新了部门【{{departmentName}}】",
"log_delete_department": "【{{name}}】删除了部门【{{departmentName}}】",
"log_relocate_department": "【{{name}}】移动了部门【{{departmentName}}】",
"log_create_group": "【{{name}}】创建了群组【{{groupName}}】",
"log_delete_group": "【{{name}}】删除了群组【{{groupName}}】",
"log_assign_permission": "【{{name}}】更新了【{{objectName}}】的权限:[应用创建:【{{appCreate}}】, 知识库:【{{datasetCreate}}】, API密钥:【{{apiKeyCreate}}】, 管理:【{{manage}}】]"
}