* Dataset (#4822)
* apidataset support to basepath
* Resolve the error of the Feishu Knowledge Base modification configuration page not supporting baseurl bug.
* apibasepath
* add
* perf: api dataset
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Co-authored-by: dreamer6680 <1468683855@qq.com>
* plugin node version select (#4760)
* plugin node version select
* type
* fix
* fix
* perf: version list
* fix node version (#4787)
* change my select
* fix-ui
* fix test
* add test
* fix
* remove invalid version field
* filter deprecated field
* fix: claude tool call
* fix: test
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Co-authored-by: heheer <heheer@sealos.io>
* update: Add type
* fix: update import statement for NextApiRequest type
* fix: update imports to use type for LexicalEditor and EditorState
* Refactor imports to use 'import type' for type-only imports across multiple files
- Updated imports in various components and API files to use 'import type' for better clarity and to optimize TypeScript's type checking.
- Ensured consistent usage of type imports in files related to chat, dataset, workflow, and user management.
- Improved code readability and maintainability by distinguishing between value and type imports.
* refactor: remove old ESLint configuration and add new rules
- Deleted the old ESLint configuration file from the app project.
- Added a new ESLint configuration file with updated rules and settings.
- Changed imports to use type-only imports in various files for better clarity and performance.
- Updated TypeScript configuration to remove unnecessary options.
- Added an ESLint ignore file to exclude build and dependency directories from linting.
* fix: update imports to use 'import type' for type-only imports in schema files
* readme
* Add queue log
* Test interactive (#4509)
* Support nested node interaction (#4503)
* feat: Add a new InteractiveContext type and update InteractiveBasicType, adding an optional context property to support more complex interaction state management.
* feat: Enhance workflow interactivity by adding InteractiveContext support and updating dispatch logic to manage nested contexts and entry nodes more effectively.
* feat: Refactor dispatchWorkFlow to utilize InteractiveContext for improved context management
* feat: Enhance entry node resolution by adding validation for entryNodeIds and recursive search in InteractiveContext
* feat: Remove workflowDepth from InteractiveContext and update recovery logic to utilize parentContext for improved context management
* feat: Update getWorkflowEntryNodeIds to use lastInteractive for improved context handling in runtime nodes
* feat: Add lastInteractive support to enhance context management across workflow components
* feat: Enhance interactive workflow by adding stopForInteractive flag and improving memory edge validation in runtime logic
* feat: Refactor InteractiveContext by removing interactiveAppId and updating runtime edge handling in dispatchRunApp for improved context management
* feat: Simplify runtime node and edge initialization in dispatchRunApp by using ternary operators for improved readability and maintainability
* feat: Improve memory edge validation in initWorkflowEdgeStatus by adding detailed comments for better understanding of subset checks and recursive context searching
* feat: Remove commented-out current level information from InteractiveContext for cleaner code and improved readability
* feat: Simplify stopForInteractive check in dispatchWorkFlow for improved code clarity and maintainability
* feat: Remove stopForInteractive handling and related references for improved code clarity and maintainability
* feat: Add interactive response handling in dispatchRunAppNode for enhanced workflow interactivity
* feat: Add context property to InteractiveBasicType and InteractiveNodeType for improved interactivity management
* feat: remove comments
* feat: Remove the node property from ChatDispatchProps to simplify type definitions
* feat: Remove workflowInteractiveResponse from dispatchRunAppNode for cleaner code
* feat: Refactor interactive value handling in chat history processing for improved clarity
* feat: Simplify initWorkflowEdgeStatus logic for better readability and maintainability
* feat: Add workflowInteractiveResponse to dispatchWorkFlow for enhanced functionality
* feat: Enhance interactive response handling with nested children support
* feat: Remove commented-out code for interactive node handling to improve clarity
* feat: remove InteractiveContext type
* feat: Refactor UserSelectInteractive and UserInputInteractive params for improved structure and clarity
* feat: remove
* feat: The front end supports extracting the deepest interaction parameters to enhance interaction processing
* feat: The front end supports extracting the deepest interaction parameters to enhance interaction processing
* fix: handle undefined interactive values in runtimeEdges and runtimeNodes initialization
* fix: handle undefined interactive values in runtimeNodes and runtimeEdges initialization
* fix: update runtimeNodes and runtimeEdges initialization to use last interactive value
* fix: remove unused imports and replace getLastInteractiveValue with lastInteractive in runtimeEdges initialization
* fix: import WorkflowInteractiveResponseType and handle lastInteractive as undefined in chatTest
* feat: implement extractDeepestInteractive function and refactor usage in AIResponseBox and ChatBox utils
* fix: refactor initWorkflowEdgeStatus and getWorkflowEntryNodeIds calls in dispatchRunAppNode for recovery handling
* fix: ensure lastInteractive is handled consistently as undefined in runtimeEdges and runtimeNodes initialization
* fix: update dispatchFormInput and dispatchUserSelect to use lastInteractive consistently
* fix: update condition checks in dispatchFormInput and dispatchUserSelect to ensure lastInteractive type is validated correctly
* fix: refactor dispatchRunAppNode to replace isRecovery with childrenInteractive for improved clarity in runtimeNodes and runtimeEdges initialization
* refactor: streamline runtimeNodes and runtimeEdges initialization in dispatchRunAppNode for improved readability and maintainability
* fix: update rewriteNodeOutputByHistories function to accept runtimeNodes and interactive as parameters for improved clarity
* fix: simplify interactiveResponse assignment in dispatchWorkFlow for improved clarity
* fix: update entryNodeIds check in getWorkflowEntryNodeIds to ensure it's an array for improved reliability
* remove some invalid code
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Co-authored-by: Theresa <63280168+sd0ric4@users.noreply.github.com>
* update doc
* update log
* fix: update debug workflow to conditionally include nextStepSkipNodes… (#4511)
* fix: update debug workflow to conditionally include nextStepSkipNodes based on lastInteractive for improved debugging accuracy
* fix : type error
* remove invalid code
* fix: QA queue
* fix: interactive
* Test log (#4519)
* add log (#4504)
* add log
* update log i18n
* update log
* delete template
* add i18NT
* add team operation log
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Co-authored-by: gggaaallleee <91131304+gggaaallleee@users.noreply.github.com>
* remove search
* update doc
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Co-authored-by: Theresa <63280168+sd0ric4@users.noreply.github.com>
Co-authored-by: gggaaallleee <91131304+gggaaallleee@users.noreply.github.com>